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0
votes
In Progress

[Usability] Selecting Animations Clips in a Blend Tree's Motion List doe...

Mecanim Animation

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Oct 01, 2025

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Version/s: 2022.3.66f1, 6000.0.59f1, 6000.1.17f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1, 6000.5.0a7, 6000.6.0a1

Steps to reproduce: 1. Open the attached Project2. Open the "AC_Mage" Animator Controller3. Double click the Blend Tree "Locomotion ... Read more

0
votes
Won't Fix

Animation window time units remain as frames when changed to seconds

Mecanim Animation

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Feb 14, 2023

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Version/s: 2020.3.44f1, 2021.3.18f1, 2022.2.6f1, 2023.1.0b3, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the project "IN_16139"2. Open the "New Animation" Animation3. Select the "Cube" GameObject4. In the Animati... Read more

1
votes
By Design

Wrong rotations are set when using “SetLocalRotation“ in animation

Mecanim Animation

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Feb 15, 2023

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Version/s: 2020.3.45f1, 2021.3.19f1, 2022.2.7f1, 2023.1.0b5, 2023.2.0a3

How to reproduce:1. Open the user’s attached “Animation Job Sets Wrong Rotation.zip” project2. Enter Play Mode3. In the Hierarchy wi... Read more

0
votes
By Design

Renaming a child object does not rename it in the parent's animator

Mecanim Animation

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Feb 15, 2023

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Version/s: 2022.2.6f1, 2023.1.0b1, 2023.1.0b3

What happened?If you rename a child object that has animation properties present in it's parent's animation, the animation will no l... Read more

0
votes
Active

Rotation Property collapses after changing Interpolation Type In Animati...

Mecanim Animation

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Jan 08, 2026

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Version/s: 6000.0.65f1, 6000.3.4f1, 6000.4.0b4, 6000.5.0a4, 6000.6.0a1

Steps to reproduce:1. Create a new Unity project2. In the Hierarchy, create any GameObject3. Open the Animation window (Window ->... Read more

0
votes
Won't Fix

Error "Edge.toNode is null" thrown when entering Play Mode whilst making...

Mecanim Animation

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Aug 31, 2023

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Version/s: 2021.3.29f1, 2022.3.7f1, 2023.1.9f1, 2023.2.0b8, 2023.3.0a2

How to reproduce:1. Open any project2. In the Project Browser create an Animator (Create > Animator Controller)3. Right-click "An... Read more

0
votes
Active

[Linux] "EndLayoutGroup: BeginLayoutGroup must be called first." error w...

Mecanim Animation

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Mar 26, 2026

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Version/s: 6000.0.71f1, 6000.3.12f1, 6000.4.1f1, 6000.5.0b1, 6000.6.0a1

Steps to reproduce: Create a new project using Universal 3D template Import the attached "model.fbx" and select it in Project window... Read more

0
votes
Won't Fix

Constraint Settings are folded back when deselecting a GameObject with t...

Mecanim Animation

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Mar 31, 2023

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Version/s: 2020.3.47f1, 2021.3.22f1, 2022.2.13f1, 2023.1.0b11, 2023.2.0a9, 2023.3.0a3

How to reproduce:1. Open the attached project “PosConBug.zip“2. Open the “SampleScene“ Scene3. Select the “Cube“ GameObject in the H... Read more

1
votes
Won't Fix

AnimatorControllerPlayable does not take effect when Timeline processors...

Mecanim Animation

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Mar 20, 2023

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Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.11f1, 2023.1.0b8, 2023.2.0a6, 2023.3.0a3

How to reproduce:1. Download and open the attached project2. Open the "SimpleTimelineScene" scene3. Enter "Play" mode Expected outco... Read more

0
votes
Won't Fix

[Animation] Multi-edit constrained proportions Scale in Animation window...

Mecanim Animation

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Mar 15, 2023

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Version/s: 2022.2.11f1, 2023.1.0b8, 2023.2.0a6, 2023.3.0a3

Steps to reproduce:1. Open attached project "rqa-project-magicpotion.zip" and scene "Main Room"2. In Hierarchy window, select "Cauld... Read more

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