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Native Apple silicon editor crash on SimpleMapFilteredRenderProc when op...
Reproduction steps: 1. Open the user's attached project on the Apple silicon editor -- observe crash Reproduced with: 2021.2.0a13 Read more
[macOS][Xcode] ARM64 architecture is expected when archiving project whi...
How to reproduce: 1. Open the attached project 2. Open the Build Settings (File->Build Settings) 3. Enable the 'Create Xcode Project... Read more
[M1] Crash when baking with CPU Lightmapper on Apple Silicon machine
Prerequisites: You'll need a Mac M1 Apple Silicon machine and Arm64-based Editor installed. Steps to repro: 1. Create a new projec... Read more
[M1] [Apple Silicon] Using the CPU lightmapper causes the Apple silicon ...
Using the CPU lightmapper in the Unity editor causes the editor to crash Repro: 1) Create a scene with an emissive light source 2) ... Read more
Non-development macOS Standalone builds with IL2CPP scripting backend ha...
Running a Universal binary on Apple silicon (M1) hardware fails with EXC_BAD_ACCESS (Code Signature Invalid) Repro: 1) On an Intel ... Read more
[MacOS] VideoPlayer.width and height returns 0 when VideoPlayer.texture....
Reproduction steps: 1. Open the attached "VideoErrorsRepro.zip" project 2. Enter Play mode in scene "SampleScene" 3. Press 'P' key ... Read more
[M1][MacOS] Zoom in/out with Option + RMB (View Tool) has very low sensi...
How to reproduce: 1. Create a new project using the default 3D template 2. In the Scene View, hold the Option + RMB to use the View ... Read more
OnApplicationPause pauseStatus is incorrect after losing focus on macOS
Reproduction steps: 1. Open the attached project 2. Open SampleScene 3. Enter play mode. Note that "OnApplicationPause(false)" is lo... Read more
Input Fields share input on MacOS builds when using the Kana (Japanese) ...
Reproduction steps: 1. Open the "InputField_Test.zip" project attached by the user 2. "Build and Run" the project 3. Have the "Japan... Read more
Unity doesn't start on macOS Monterey
Found in: Unity 2021.2.0a1, 2021.1.0a1, 2020.2.0a1 and 2019.3.0a1. Does not reproduce in Unity 2018.4. Fixed in Unity 2021.2.0a17, ... Read more
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