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0
votes
Fixed

[M1] Custom Shader produces visual artifacts when in Apple Silicon build

MacOS

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Jun 01, 2021

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Version/s: 2020.3, 2020.3.10f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached project 2. Make a build 3. Open the built Player 4. Observe the rendering Expected result: N... Read more

2
votes
Fixed

[MacOS] "Failed to parse" errors are thrown when building with a macOS p...

MacOS

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Apr 18, 2021

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Version/s: 2020.3.0f1, 2020.3.3f1, 2021.1, 2021.2.0a8

Reproduction steps: 1. Open the user's attached project 2. File -> Build Settings -> Build 3. Observe the console window Expected r... Read more

0
votes
Active

Apple Silicon Editor - Moving Timeline clip causes visual glitches

MacOS

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May 19, 2021

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Version/s:

On Silicon Editor, moving a Timeline clip causes visual glitches. Tested on 2021.2.0a16 (Silicon build) Reproduction Steps: 1 - Ope... Read more

0
votes
Fixed

[macOS][Xcode] ARM64 architecture is expected when archiving project whi...

MacOS

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May 27, 2021

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Version/s: 2019.4, 2019.4.26f1

How to reproduce: 1. Open the attached project 2. Open the Build Settings (File->Build Settings) 3. Enable the 'Create Xcode Project... Read more

0
votes
Duplicate

[M1] [Apple Silicon] Using the CPU lightmapper causes the Apple silicon ...

MacOS

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Jun 08, 2021

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Version/s:

Using the CPU lightmapper in the Unity editor causes the editor to crash Repro: 1) Create a scene with an emissive light source 2) ... Read more

0
votes
Fixed

Tutorial window Start/Next/Back/Done buttons are unresponsive when in Fu...

MacOS

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Jun 10, 2021

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Version/s: 2019.4, 2020.3, 2020.3.11f1, 2021.1, 2021.2

Reproduction steps: 1. Create and open an FPS Microgame template project (or import any Microgame by Unity Technologies from the Ass... Read more

0
votes
Fixed

[MacOS] VideoPlayer.width and height returns 0 when VideoPlayer.texture....

MacOS

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May 31, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.9f1, 2021.2

Reproduction steps: 1. Open the attached "VideoErrorsRepro.zip" project 2. Enter Play mode in scene "SampleScene" 3. Press 'P' key ... Read more

0
votes
Active

[macOS][Windows] Repaint events take a very long time when opening the I...

MacOS

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Jun 15, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.10f1, 2021.2

How to reproduce: 1. Open the attached project's Scene labeled "OpenMe.Heavy" 2. Move the mouse around 3. Click on the "Main Camera"... Read more

2
votes
Fixed

OnApplicationPause pauseStatus is incorrect after losing focus on macOS

MacOS

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Jun 22, 2021

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Version/s: 2018.4, 2019.4, 2019.4.28f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open the attached project 2. Open SampleScene 3. Enter play mode. Note that "OnApplicationPause(false)" is lo... Read more

5
votes
Fixed

Input Fields share input on MacOS builds when using the Kana (Japanese) ...

MacOS

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Jun 26, 2021

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Version/s: 2018.4, 2019.4, 2019.4.28f1, 2020.3, 2021.2, 2022.1

Reproduction steps: 1. Open the "InputField_Test.zip" project attached by the user 2. "Build and Run" the project 3. Have the "Japan... Read more

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