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[Mac] Event.current.mousePosition always return top-left corner position...
How to reproduce it:1. Open the user's attached project 'MacMouseGUI.zip'2. Load 'SampleScene'3. Open Build Settings and check if 'D... Read more
[macOS] A sound is played when pressing keys in Game View during Play Mo...
How to reproduce:1. Create a new project using the default 3D template2. Enter the Play Mode3. Focus the Game View4. Hover the mouse... Read more
macOS builds no longer run when with a quarantine attribute due to incor...
macOS builds no longer run when with a quarantine attribute due to incorrect codesigning Repro Steps:1. Download a mac editor (2021.... Read more
[MacOS] [Linux] "No Engine References" setting does not work when enable...
Reproduction steps:1. Create a new project2. Import contents of "ASMFILES.zip" into the assets folder of the project3. In Editor, se... Read more
[MacOS] Editor Freezes on DTK when running MacOS 11.1
Reproduction steps:1. Open user attached Project "TEST20B11"2. Wait up to 10 min Expected result: The Editor continues to functionAc... Read more
[OSX] Editor crashes on _pthread_cond_wait when launching editor with -i...
Steps to reproduce:1. Download attached "test.unitypackage" (or use any other .unitypackage file)2. Launch Unity editor with "-impor... Read more
Specific project crashed when opening with Apple M1 chip
Steps to reproduce:1. Open the user's attached project "trainconductorworld.zip" using a Mac with an Apple M1 chip2. Wait for the im... Read more
[macOS] Wacom Drawing Tablet doesn't register clicks in Game View Contro...
Reproduction steps:1. Create a new Unity project2. Open Game View3. Click various buttons using Wacom Drawing Tablet in Game View Co... Read more
[macOS] Tab Key with Caps Lock enabled doesn't navigate to next field
Reproduction steps:1. Create and open a new Unity project2. Click on the Main Camera in Hierarchy3. Click on the X field in the Posi... Read more
Cmd-B shows save dialogue even when build and run is disabled by Editor ...
How to reproduce:1. Create a new project using the default 3D template2. In the Build Settings, set the Architecture to 'Apple Silic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window