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0
votes
Fixed

macOS Native Plugins not detected or misplaced in Builds

MacOS

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Feb 01, 2020

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Version/s: 2019.2.12f1

Pending further investigation on PS4 test failures @andews https://ono.unity3d.com/unity/unity/pull-request/102500/_/platform/misc/... Read more

1
votes
Fixed

[macOS Standalone] Bundle Identifier in Player Settings does not match X...

MacOS

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Feb 19, 2020

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Version/s: 2019.3, 2019.3.1f1, 2020.1

How to reproduce: 1. Create a new project for standalone OSX platform 2. Set a custom bundle identifier for example "com.com.test"... Read more

0
votes
Duplicate

Bug reporter on MacOS isn't readable in dark mode

MacOS

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Feb 19, 2020

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Version/s: 2018.4, 2019.3.0f6

The bug reporter UI does not correctly support dark mode. The UI should query the system for font colors. Instead, there is black te... Read more

1
votes
Fix In Review

[Metal] Colors resulting in incorrect color values when Color Picker is ...

MacOS

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Feb 11, 2020

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Version/s: 2019.2, 2019.3, 2019.3.0f6, 2020.1, 2020.2

How to reproduce: 1. Open the attached Metal_API_color_fade.zip project 2. Open Scenes/SampleScene 3. Go to the Hierarchy/Canvas/ s... Read more

5
votes
Fix In Review

"DllNotFoundException" is thrown in Console Window when entering the Pla...

MacOS

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Feb 07, 2020

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Version/s: 2019.2.0b2, 2019.3, 2019.3.0f6, 2020.1

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Inspect the Console Window E... Read more

0
votes
Won't Fix

[OSX] "Scene(s) Have Been Modified" dialog appears in the background of ...

MacOS

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Feb 25, 2020

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Version/s: 2018.4, 2020.1, 2020.1.0a25

How to reproduce: 1. Open any Unity project on a multiple display setup 2. Create a new GameObject in the Hierarchy and focus on any... Read more

8
votes
Fixed

[macOS] "DllNotFoundException: libMonoPosixHelper.dylib" error is thrown...

MacOS

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Feb 13, 2020

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Version/s: 2019.3.0b4, 2019.3.0f6, 2020.1, 2020.2

How to reproduce: 1. Open the attached project 2. Go to the Build Settings (File->Build Settings) 3. Enable the Development Build op... Read more

0
votes
Active

[macOS] Code Signing using '--deep' flag Fails on Built Package due to i...

MacOS

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Oct 04, 2019

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Version/s: 2018.4.10f1

When building a macOS package for the game, which now needs to be signed and notarized, Unity adds a 'Plugins' folder to the Content... Read more

0
votes
By Design

Running Unity with terminal and using -logFile does not provide stdout log

MacOS

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Feb 28, 2020

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Version/s: 2019.1.0a13, 2019.3.2f1, 2020.1, 2020.2

Reproduction steps: 1. Open terminal 2. Run Unity from the terminal (example path/to/Unity -quit -batchmode -logFile) Expected resu... Read more

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