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[Linux] Subsequent code executes after a crash
Reproduction steps:1. Open the attached “BugRepro” project2. Open Project Settings window (Edit > Project Settings)3. Make sure t... Read more
input position does not update once mouse is off the player window
Steps to reproduce: 1. open ISX_KB_Mouse_Basic scene and build the project in windowed mode 2. move the mouse off the player window ... Read more
[Linux] Cannot add new lines in Text Area when "Active Input Handling" i...
Reproduction steps:1. Open the attached "BugRepro" project2. Open the "Assets/Scenes/SampleScene.unity" scene3. Enter the Play Mode4... Read more
[Linux] The mouse wheel input is inverted when scrolling in the Build
Reproduction steps:1. Open the attached “IN-89794” project2. Build and Run the project (File > Build and Run)3. Scroll Up or Down... Read more
[Linux][Wayland] Player is blurry when using Wayland with a HiDPI display
Reproduction steps:1. Create a new 3D project2. Build the Player3. Launch the Player using Wayland Session and a HiDPI display Expec... Read more
[Linux] Screen.SetResolution immediately applies windowed resolution whe...
Reproduction steps:1. Make sure no external monitors are connected and only one display is used for testing2. Open the attached “Res... Read more
Help box UI not matching updated U6.5 design: misaligned "Read more" lin...
Steps to reproduce: Create a Unity project Install the "Linux" module if it was not installed (use the Hub for this) Go to "Edit -&g... Read more
"Build and Run" on Ubuntu opens two instances of the Player at once
How to reproduce:1. Create a new Unity project2. Go to File -> Build and Run3. Observe the results Expected results: Only one ins... Read more
[Ubuntu] Player splashscreen does not fade into the first scene unlike s...
Steps to reproduce: Create and open a new URP 3D Project Open Edit > Project Settings > Player Expand "Splash Image" section P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector Open button does nothing when navigating to a different folder with a locked asset
- Pre-generated XML serializers fail to deserialize types that use polymorphism when the Player is built with the IL2CPP scripting backend
- Editor crashes with error "Failed to present D3D11 swapchain due to device reset/removed" and Player freezes when rendering a particle system while using modified URP package on DX11
- Crash on Scripting::LogException when async HTTP callback executes after scripting domain teardown
- Expanded foldouts collapse when reselecting D3D12 Device Filter List asset