Search Issue Tracker
Fixed in 6000.0.20f1
Fixed in 6000.0.X, 7000.0.0a20, future release
Votes
3
Found in
6000.0.12f1
6000.1.0a7
Issue ID
UUM-77328
Regression
No
input position does not update once mouse is off the player window
Steps to reproduce:
1. open ISX_KB_Mouse_Basic scene and build the project in windowed mode
2. move the mouse off the player window and around
3. observe the mouse pos value stopped updating.
\\
Actual results: mouse pos stopped updating even the mouse is off the player window
Expected results: mouse pos should keep updating even the mouse is off the player window
\\
Reproducible with versions: unity6000
Not reproducible with versions:
according to https://discussions.unity.com/t/cursor-lockstate-locked-still-reaching-screen-edges-on-linux-unity-2022-3/1489329, this bug is reproducible on multiple older versions.
Can't test with versions:
\\
Tested on (OS):
ubuntu23.10 x11
\\
Notes:
- tested on mac M1 intel. mouse pos updates even the mouse is not within the player window.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “Probe Scene Editing Mode:” text is barely visible
- [HDRP] Game view doesn’t refresh after changing Camera Background Type until mouse moves over it
- Some Shaders appear twice in Material Shader selection menu
- Editor freezes with a StackOverflowException when certain asset types are assigned to a managed component in a SubScene via AddComponentObject
- Text Script Importer Reference button links to a Missing Page when clicking the Reference Button in the Inspector
Resolution Note (fix version 6000.0):
input mouse position is now reported globally on x11 linux build(do not support this in multi-display mode. user could have multiple displays, but only one game display can be active for this)