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Scene and asset changes not saved when "Verify Saving Assets" is enabled...
How to reproduce:1. Open the user attached project ("test20211114.zip")2. In the menu bar go to "Edit > Preferences..." and enabl... Read more
Fullscreen Game View doesn't fill screen on 4k display
Only occurs when the display scale is above 200% in the system display settings.1. Open any project.2. In the Game window, set Enter... Read more
[Linux] Window dock indicator does not represent window size and positio...
How to reproduce:1. Create and open a new project2. Set the layout to "Default"3. Drag the "Console" tab to the bottom right corner ... Read more
[Linux] Assets cannot be dragged to the Scene
How to reproduce:1. Create new project2. Create new Cube object3. Make it a prefab4. Drag prefab from Project tab to Scene Expected ... Read more
[Linux] Editor crashes when right clicking in Scene view while using Ubu...
Reproduction steps:1. Open a new or an existing project2. Right click in Scene view Expected result: You are able to navigate the Sc... Read more
[Linux] [IL2CPP] Building for Linux with IL2CPP from Windows fails if yo...
How to reproduce:1. Create a new Windows user with a name containing a space2. Create a new Unity project3. Select IL2CPP as the scr... Read more
[Linux] Asset Store "Open in Unity" link does not work
Reproduction steps:1. Open up Unity Editor2. Open up Asset store in your browser3. Find any Asset4. Press "Open in Unity" Expected r... Read more
Editor crashes at "RegisterRuntimeInitializeAndCleanup::ExecuteCleanup()...
How to reproduce:1. Open the attached project (EnterSafeMode_Crash.zip)2. When prompted to enter safe mode press the "Quit" button3.... Read more
[Linux] Rotation, Rect and Scale tool gizmos and values register incorre...
Rotation, Rect and Scale tool gizmos and values register incorrectly when dragging the mouse outside of screen boundsSteps to reprod... Read more
[Linux] [Inspector] Float value adjustment using mouse cursor is incorre...
Reproduction steps:1. Create a new project2. Select any GameObject with a transform in Hierarchy3. In inspector grab an invisible fl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
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- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes