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0
votes
By Design

[iOS] Application versions containing more than 3 non-negative integers ...

iOS

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Apr 30, 2020

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Version/s: 2018.4, 2019.3.10f1, 2020.2

Reproduction steps:1. Open a new or existing project2. Go to Player Settings (Edit -> Player Settings)3. Switch to iOS tab4. Ente... Read more

0
votes
Won't Fix

[iOS] 12.1.2 apps cannot consume as much memory as iOS 11.x apps

iOS

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Nov 12, 2018

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Version/s: 2017.3.1f1

To reproduce:1. Open users attached project "MemTest.zip"2. Build for iOS3. Deploy the Xcode project to iOS device Expected result: ... Read more

0
votes
Duplicate

[iOS 11] Handheld.PlayFullScreenMovie with CancelOnInput doesn't cancel ...

iOS

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Oct 04, 2017

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Version/s: 2017.1.2f1

Steps to reproduce: 1. Open attached project2. Build 'Test' scene to iOS3. Deploy the build to iOS device4. Click 'CancelOnInput'5. ... Read more

0
votes
Fixed

[iOS] Mono.Cecil.ResolutionException: Failed to resolve UnityEngine.Rend...

iOS

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Dec 22, 2016

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Version/s: 5.5.0p2

iOS build fails due to 'Mono.Cecil.ResolutionException: Failed to resolve UnityEngine.RenderTexture' error. Steps to reproduce:1) Op... Read more

1
votes
Won't Fix

[iOS] Transparent areas of a texture become opaque after un-premultiplic...

iOS

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Dec 01, 2016

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Version/s: 5.4.2f1

On iPhone 6 Plus and 6S Plus, when shader performs un-premultiplication of a pre-multiplied texture, all the transparent areas turn ... Read more

0
votes
Won't Fix

[iOS][GLES]DepthTextureMode.Depth on Metal Devices produces artifacts

iOS

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Apr 25, 2016

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Version/s: 5.3.4p4

Repro steps:1) Open the project and demo scene.scene2) Change the Graphics API for iOS to GLES2/33) Build and run it on newer device... Read more

0
votes
Fixed

[iOS] Hidden/Fastblur (BloomOptimized) shader does not work on iOS with ...

iOS

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Dec 08, 2016

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Version/s: 5.5.0f3

Hidden/Fastblur, when applied to the camera, has no effect on iOS with Metal API. Steps to reproduce:1) Open the latest attached pro... Read more

0
votes
Fixed

[iOS] Unity splash screen doesn't show up on iOS builds

iOS

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Dec 01, 2016

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Version/s: 5.5.0f3

Steps to reproduce:1) Create a new project.2) Build for iOS.3) Run on a device. The game loads directly to the main scene; the splas... Read more

0
votes
Fixed

[iOS 14] VideoPlayer crashes on EXC_BAD_ACCESS or signal SIGABRT when au...

iOS

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Sep 02, 2020

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Version/s: 2019.2.0a7, 2019.4, 2019.4.7f1, 2020.1, 2020.2

[iOS 14] VideoPlayer crashes on EXC_BAD_ACCESS or signal SIGABRT when audioOutputMode is set to APIOnly/Audio Source or Render Mode ... Read more

7
votes
Fixed

[iOS] Unity Player does not respect the "Mute Other Audio Sources" toggl...

iOS

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Jan 10, 2019

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Version/s: 2018.3.0b1, 2018.3.0f2

To reproduce: 1. Download attached project “AudioTest_20183f2.zip" and open in Unity2. Open “SampleScene” scene3. Make sure that "Mu... Read more

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