Search Issue Tracker
[iOS][LaunchScreen] Alpha is not supported
Reproduction steps: 1. Open the attached "Archive" project. 2. Go to "Player settings > Splash Image > Launch Screen". 3. Check the ... Read more
[iOS] Auto-rotation doesn't work while broadcasting using ReplayKit
When using the iOS ReplayKit to broadcast video feed, auto-rotation doesn't work To repro: 1: Open attached project 2: Build for iO... Read more
Project fails to build for iOS Platform when copying files to .plugin file
How to reproduce: 1. Open the user's attached project 2. Go to File -> Build Settings 3. Build the project for the iOS platform (wit... Read more
[iOS] Text input begins at the end of the text when the caret position i...
How to reproduce: 1. Open the attached project 2. Build for iOS and deploy the Xcode project to the iOS device 3. Write something i... Read more
[iOS] iOS PlaybackEngine is not loaded when running in batch mode on Mac...
As a result, it's impossible to build for iOS from the console. The issue only appears on Mac Minis. Not reproducible with iMacs an... Read more
[iOS] Input field pointer doesn't update visually when virtual keyboard ...
Reproduction steps: 1. Open the attached project. 2. Build and run it for iOS 10 device. 3. Make sure device is set to landscape per... Read more
[iOS] Increased memory usage (about two times more) until library is reb...
Reproduction steps: 1. Download the "Archive" attached project. 2. Build and run it for iOS. 3. Click a sign with a play symbol in ... Read more
[Metal][BloomOptimized] "The shader ... is not supported on this platfor...
Reproduction steps: 1. Open the attached "Archive" project. 2. Make sure graphics API is set to Metal. 3. Build and run"New Scene"t ... Read more
[Metal] Warping geometry with Blend Shapes
Reproduction steps: 1. Open the attached project. 2. Make sure "Metal" graphics API is selected. 3. Build and run it for iOS. 4. Cli... Read more
[iOS] Screen.cutouts returns a null value
Reproduction steps: 1. Download and open the attached "ScreenCutOutTest.zip" project 2. Build and deploy the project to iOS 3. Obser... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Missing Render Feature "Full Screen Pass Render Feature" in any “Universal Renderer Data” asset when upgrading from 2022.3
- Inconsistent ParticleSystemVertexStream.PercentageAlongTrail data range in Trail Texture Modes except "Stretch"
- The Graph Debug Window can be right clicked through and the Node Workspace is manipulated instead
- [Linux] Top left corner of the screen is unresponsive when the Editor recompiles
- [Android] [Vulkan] Cubes stuck on the first few frames of rotation and application flickering when an Overlay Camera is added to the Camera Stack with MSAA enabled