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[iOS 13.0] Rotations around Device Y-axis does not work when rotating a ...
How to reproduce: 1. Download attached "GyroscopeTest.zip" project and open in Unity 2. Go to Menu bar-> Edit-> Project Settings-> E... Read more
[iOS] External keyboard input returns "true" for 0.5 seconds after relea...
Steps to reproduce: 1. Open user's project "iOSKeyboard.zip" 2. Build for iOS and deploy the Xcode project to the iOS device 3. Conn... Read more
[iOS] Crash when closing the app while loading data from ODR
Reproduction steps: 1. Open the attached project from the provided link 2. In the Menu Bar click "Bundle" -> "Build iOS AssetBundle ... Read more
[iOS] Black image on white background is rendered before the logo for th...
How to reproduce: 1. Open the attached InnoGamesStoryboard.zip project 2. Build for iOS and deploy the Xcode project to the device ... Read more
[Sprites] [iOS] PVRTC Format Atlas variant made from ASTC Format Master ...
Reproduction steps: 1. Open project in "AtlasVariantCompression.zip" 2. Go to Assets > Sprites > NonSquare folder 3. Create a new Sp... Read more
[iOS][Editor] Lensflare effect edge has a visible part of the borderline
How to reproduce: 1. Open the attached lens_flare_test.zip project 2. Inspect the Game View 3. Enter the Play Mode (The issue is b... Read more
[iOS] Player crashes on startup if Unity Web Request built in module is ...
Steps to reproduce: 1. Create new project 2. In player settings, make sure that "Disable HW Stats" is unchecked 3. Open package mana... Read more
[iOS] Crash in MarkObjectAsRoot() when loading asset async
Steps to reproduce: 1. Open original user project "AsyncUploadManagerError.zip" 2. Build for iOS and deploy the Xcode project to the... Read more
[iOS] "Append" is enabled when building an project targeting "Device SD...
How to reproduce: 1. Open the attached EmptyProject.zip project 2. Switch to iOS platform and Set iOS Target SDK to Simulator SDK 3... Read more
[iOS] PreUpdate.IMGUISendQueuedEvents creates garbage without any input ...
How to reproduce: 1. Make a development build of the attached project for iOS 2. Build & Run the app to device via Xcode 3. In Unity... Read more
All about bugs
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