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[iOS 13.0] Rotations around Device Y-axis does not work when rotating a ...
How to reproduce: 1. Download attached "GyroscopeTest.zip" project and open in Unity 2. Go to Menu bar-> Edit-> Project Settings-> E... Read more
[iOS] External keyboard input returns "true" for 0.5 seconds after relea...
Steps to reproduce: 1. Open user's project "iOSKeyboard.zip" 2. Build for iOS and deploy the Xcode project to the iOS device 3. Conn... Read more
[iOS] Crash when closing the app while loading data from ODR
Reproduction steps: 1. Open the attached project from the provided link 2. In the Menu Bar click "Bundle" -> "Build iOS AssetBundle ... Read more
[iOS] Black image on white background is rendered before the logo for th...
How to reproduce: 1. Open the attached InnoGamesStoryboard.zip project 2. Build for iOS and deploy the Xcode project to the device ... Read more
[Sprites] [iOS] PVRTC Format Atlas variant made from ASTC Format Master ...
Reproduction steps: 1. Open project in "AtlasVariantCompression.zip" 2. Go to Assets > Sprites > NonSquare folder 3. Create a new Sp... Read more
[iOS][Editor] Lensflare effect edge has a visible part of the borderline
How to reproduce: 1. Open the attached lens_flare_test.zip project 2. Inspect the Game View 3. Enter the Play Mode (The issue is b... Read more
[iOS] Player crashes on startup if Unity Web Request built in module is ...
Steps to reproduce: 1. Create new project 2. In player settings, make sure that "Disable HW Stats" is unchecked 3. Open package mana... Read more
[iOS] Crash in MarkObjectAsRoot() when loading asset async
Steps to reproduce: 1. Open original user project "AsyncUploadManagerError.zip" 2. Build for iOS and deploy the Xcode project to the... Read more
[iOS] "Append" is enabled when building an project targeting "Device SD...
How to reproduce: 1. Open the attached EmptyProject.zip project 2. Switch to iOS platform and Set iOS Target SDK to Simulator SDK 3... Read more
[iOS] PreUpdate.IMGUISendQueuedEvents creates garbage without any input ...
How to reproduce: 1. Make a development build of the attached project for iOS 2. Build & Run the app to device via Xcode 3. In Unity... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tabs open with elongated width for it's Label section when opening Properties for an Asset or Component
- AssetReferenceAtlasedSprite members can't be set in the Inspector window when sprites are packed in atlases
- Editor Tabs are highlighted when hovered over and they are behind Lock or Multiple Tab Navigational buttons
- “Trying to render using the pass "<Unnamed Pass 0>" from the shader "Hidden/Universal Render Pipeline/FallbackLoading" which is not SRP Batcher compatible" error is thrown when any GameObject enters the Scene view for the first time
- [DX12] SRP Batcher visual glitch when using shaders