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[iOS] Crash in AGXMetal`AGX::Framebuffer<AGX::G3::Encoders, AGX::G3::Cla...
Steps to reproduce: 1) Open the attached project. 2) Build for iOS. 3) Open the Xcode project and go to 'Build Phases' > Expand 'Lin... Read more
Project fails to build for iOS Platform when copying files to .plugin file
How to reproduce: 1. Open the user's attached project 2. Go to File -> Build Settings 3. Build the project for the iOS platform (wit... Read more
[iOS] PlayableAsset returns a null when loading with UnityWebRequest.Get...
Steps to reproduce: 1) Open iOSTimelineAsset Project 2) Go to Window -> AssetBundleBrowser -> Build AssetBundle for iOS 3) Upload As... Read more
Vector2.magnitude computed value is different on iOS than on Android/Win...
Repro steps : 1. Build & deploy user attached project to iOS device. 2. Notice console output where actual magnitude is different ... Read more
[iOS] Standalone VR Splash Image is included into iOS builds
Reproduction Steps: 1. Open User's project 2. Notice that "Splash2048x1536" is set as Standalone Virtual Reality Splash Image and no... Read more
[iOS] UnityWebRequest causes a crash when the connection is timing out
Steps to reproduce: 1) Open the attached project. 2) Build for iOS. 3) On the device, connect to a Wifi network and set the DNS to 1... Read more
[iOS] Async Resource Loading freezes application until finished loading
Steps to reproduce: 1) Open the latest attached project. 2) Build and deploy to an iOS device via Xcode. 3) When the app opens, pres... Read more
[iOS] Changing Auto-rotation settings causes the first UIWebView to clos...
To reproduce: 1. Download attached "unity_repro_project-min.zip" project and open in Unity 2. Delete everything from Plugins folder... Read more
[Vuforia][iOS] "Project file cannot be parsed" error appears when openin...
Note: Check the attached screenshot for explanation and a possible solution. Unable to open Xcode-iOS Project when built using Wind... Read more
All about bugs
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