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5
votes
Fixed

Standard Unity water (Water4) is broken on iOS 9

iOS

-

Jun 03, 2016

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Version/s: 5.3.3f1

To reproduce:1. Build attached project to iOS2. Run it on a device with iOS 93. Notice that the sea doesn't look right (hard to desc... Read more

0
votes
Fixed

[WWW] Calling www.Dispose() causes a crash on iOS

iOS

-

Jun 06, 2016

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Version/s: 5.3.5p2

Steps to reproduce:1) Open the attached project.2) Add scene 'Main.unity' to build.3) Build the project for iOS.4) Deploy the projec... Read more

0
votes
Fixed

Project fails to build for iOS Platform when copying files to .plugin file

iOS

-

Nov 24, 2021

-

Version/s: 2022.1.0a12, 2022.1.0a16

How to reproduce:1. Open the user's attached project2. Go to File -> Build Settings3. Build the project for the iOS platform (wit... Read more

0
votes
Not Reproducible

[iOS] The whole project recursively copies itself into the Build folder ...

iOS

-

Feb 13, 2019

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Version/s: 2019.2.0a5

To reproduce: 1. Download attached project “case_1124821-iosPluginTest 2.zip" and open in Unity2. Open "EmptyScene" scene3. Go to yo... Read more

0
votes
Not Reproducible

[iOS][GameCenter] Social.localUser.Authenticate does not work on some de...

iOS

-

May 11, 2017

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Version/s: 2017.1.0b5

To Reproduce: 1. Build and run the attached project.2. Enable 'Game Center' in the capabilities section.3. Click the button and obse... Read more

0
votes
Fixed

[iOS] Signing info gets broken when appeding a project which doesen't us...

iOS

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Sep 19, 2016

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Version/s: 5.5.0b2

Basically this is by design, but it might make sense to consider this case: 1. Build any project.2. Disabled automatic signing and a... Read more

0
votes
Fixed

[iOS] System.Net.WebException when using HTTPS and a duplicate root cert...

iOS

-

Jul 20, 2020

-

Version/s: 2020.1.0a5, 2020.1.0b16, 2020.2

Reproduction steps:1. Open the project in "manual-certificate-bug.zip" and build for iOS2. Deploy to an iOS device and inspect the d... Read more

1
votes
Fixed

[iOS] App hangs if OnApplicationPause() is called before another OnAppli...

iOS

-

Jun 13, 2016

-

Version/s: 5.3.4p6

Steps to reproduce:1) Open the attached project.2) Build the project for iOS.3) On the iOS device, have some kind of an app, which c... Read more

3
votes
Fixed

[iOS][Metal] GPU frame time is slower on Metal than openGLES3 when using...

iOS

-

Jun 13, 2016

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Version/s: 5.3.5p3

Steps to reproduce: 1. Open attached project (RenderTextureTest_stripped.zip)2. Make sure graphics API for iOS is set to Metal3. Bui... Read more

0
votes
Fixed

[iOS] Unity doesn't accept Bundle id if it is constructed differently (c...

iOS

-

May 03, 2016

-

Version/s: 5.3.3f1

Reproduction steps:1. Create new Project2. Open PlayerSettings3. Set Bundle Identifier to something with two dots [com.hello..world]... Read more

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