Search Issue Tracker
[iOS] Apps ignore UISupportedInterfaceOrientations when it is set in Inf...
Reproduction steps: 1. Open the attached project "bug-xcode-supported-orientations.zip" 2. Build and Run the project on an iOS devic... Read more
[iOS] GameController.framework is included in an empty project when Inpu...
How to reproduce: 1. Open the attached project ("1403153_2019436f1.zip") 2. Build the Xcode project and open it 3. Note that the "Ga... Read more
[iOS] View becomes stretched when a native alert is active and device is...
How to reproduce: 1. Open the attached project ("1404433_repro.zip") 2. Build the Xcode project ("Context Screen Sample" Scene) 3. A... Read more
[iOS] Crash when using Compute Skinning & Skinned Mesh
Reproduction steps: 1. Download and open the attached "Skinned Mesh Bug.zip" project 2. Build and deploy the project to iOS 3. Obser... Read more
[iOS] Caret is getting placed in the middle of a text when typing quickl...
How to reproduce: 1. Open project "bug-ios-inputfield-caret.zip" 2. Go to the Build Settings, select iOS, and deploy the app to the ... Read more
Videoplayer paused and can't start again after get back from background ...
Reproduction steps: 1. unzip and open the attached "MovieTest.zip" 2. build & run the project for iOS 3. push the home button 4. run... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text is unreadable when DLSS is applied to the Canvas with Render Mode set to World Space
- NullReferenceException errors appear in the Console when changing the values of Visual Effect Control Clip Events' Attributes
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP