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[WebRequest][iOS] UnityWebRequest.isError is 'false' when there is no ac...
1. Open attached project 2. Either turn on airplane mode on device or on any scene add incorrect link in webrequest(url) 3. Build to... Read more
[iOS] Unity Player does not respect the "Mute Other Audio Sources" toggl...
To reproduce: 1. Download attached project “AudioTest_20183f2.zip" and open in Unity 2. Open “SampleScene” scene 3. Make sure that ... Read more
[iOS] Metal crash with SetTargetBuffers
MTLTextureDescriptor has invalid pixelFormat (0) when trying to create a depth render texture with 4x MSAA Read more
[iOS] System.Net.WebException when using HTTPS and a duplicate root cert...
Reproduction steps: 1. Open the project in "manual-certificate-bug.zip" and build for iOS 2. Deploy to an iOS device and inspect the... Read more
[iOS]WWW.LoadFromCacheOrDownload does not remove least used asset bundle...
1. Open attached project 2. Change lionbUrl string into "https://oc.unity3d.com/index.php/s/WDNK7fwsrEXCygT/download" in Loader.cs 3... Read more
Cubemaps get noticeable seams when built for iOS
See the following screenshot for an example: http://i.imgur.com/4rtAGUA.jpg It gets seams not only on the cubed skybox but also on ... Read more
iOS Memory leak in GetPixels and GetPixels32
How to reproduce: 1. Open attached project 2. Open scene WebCamTest.unity 3. Build to iOS and run - The app crashes with this erro... Read more
Shadows are only drawn in a part of the scene on iOS
How to reproduce: 1. Open attached project 2. Build to iOS and run - Note that, as the camera pans forward and back, the shadows d... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with multiple stack traces when playing video on a render texture with low-end graphics devices
- Circle handle of the Game view scale slider bar disappears when the scale is set to 1x
- Asset Bundles non-deterministic behavior with CRCs and hash when a video has Transcoding enabled and Sprite Atlas has an override option enabled
- [Quality Hackweek] Errors "InvalidOperationException: EnsureRunningOnMainThread can only be called from the main thread" and "NullReferenceException" shown when switching build platforms with Muse Texture package installed
- "Importer(DefaultImporter) generated inconsistent result for asset" warnings are thrown when reimporting the "URP" texture