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[WebRequest][iOS] UnityWebRequest.isError is 'false' when there is no ac...
1. Open attached project2. Either turn on airplane mode on device or on any scene add incorrect link in webrequest(url)3. Build to i... Read more
[iOS] Unity Player does not respect the "Mute Other Audio Sources" toggl...
To reproduce: 1. Download attached project “AudioTest_20183f2.zip" and open in Unity2. Open “SampleScene” scene3. Make sure that "Mu... Read more
[iOS] Metal crash with SetTargetBuffers
MTLTextureDescriptor has invalid pixelFormat (0) when trying to create a depth render texture with 4x MSAA Read more
[iOS] Cutouts not available for new iPhone 15 devices
Steps to reproduce: Open attached project (test-cutouts.zip) Switch to iOS and make a build Deploy the build to iPhone 15 device or ... Read more
[iOS] System.Net.WebException when using HTTPS and a duplicate root cert...
Reproduction steps:1. Open the project in "manual-certificate-bug.zip" and build for iOS2. Deploy to an iOS device and inspect the d... Read more
[iOS]WWW.LoadFromCacheOrDownload does not remove least used asset bundle...
1. Open attached project2. Change lionbUrl string into "https://oc.unity3d.com/index.php/s/WDNK7fwsrEXCygT/download" in Loader.cs3. ... Read more
Fill Percentage of "iPad Launch Screen" is used for iPhone when setting ...
How to reproduce:1. Build the user’s attached “bugreport.zip” project for iOS2. Open the Xcode file3. Open “LaunchScreen-iPhone.stor... Read more
Cubemaps get noticeable seams when built for iOS
See the following screenshot for an example:http://i.imgur.com/4rtAGUA.jpg It gets seams not only on the cubed skybox but also on th... Read more
[iOS] The safe area value changes when reopening the app in Landscape or...
Steps: Open the attached "ScreenOrientation20174-TestProject" project Build and Run for iOS Platform In the application make sure th... Read more
Shadows are only drawn in a part of the scene on iOS
How to reproduce: 1. Open attached project2. Build to iOS and run- Note that, as the camera pans forward and back, the shadows don't... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Web][iOS] Web Player keeps restarting on launch when Native C/C++ Multithreading is enabled
- "Add Scene to Scenes in Build" pop-up reappears after Scene has already been added and another Multiplayer Editor Instance is loaded
- TableEntryAdded event is not triggered when a new entry is added in the Localization Tables window
- The macOS Player is built to a different folder than the selected one when the Player is built on Windows
- Editor memory leak in VisualElement when recompiling in a blank URP project