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[iOS] Notifications are not displayed in App
To Reproduce: 1. Build the attached project.2. Enable Remote Notifications in Capabilities tab and deploy.3. Push a remote notificat... Read more
[iOS] Screen.safeArea value on Awake differs from the value on Start if ...
To reproduce: 1. Download attached project "Test_SafeArea.zip" and open in Unity2. Open "SampleScene" scene3. Build for iOS4. Deploy... Read more
WWW.text and WWW.error properties have inconsistent values in editor and...
Steps to reproduce: 1. Open attached project (wwwTest.zip)2. Play the 'Test' scene in the editor3. Click the button, notice the uppe... Read more
[iOS] Generated normal maps do not work on iOS
To Reproduce: 1. Deploy the attached project.2. Observe that all Material which have normal maps are broken. Reproducible with GLES2... Read more
[iOS] "Append" is enabled when building an project targeting "Device SD...
How to reproduce:1. Open the attached EmptyProject.zip project2. Switch to iOS platform and Set iOS Target SDK to Simulator SDK3. Bu... Read more
[LTSRP][iOS] Lightweight RP template scene built to iOS 8 device crashes...
Steps to reproduce: 1. Create new project, choose 'Lightweight RP (Preview)' as a template2. Switch to iOS3. Build 'samplescene' for... Read more
Unity Crash Reporting service doesn't work on iOS on 5.0.0
To Reproduce: 1. Import http://public.cloud.unity3d.com/UnityCrashLog.unitypackage into a new project and set it up in https://perf.... Read more
[iOS] Application not paused when Game Center overlay screens from Socia...
To Reproduce: 1. Build and run the attached project attached ("tvOS_functional_test_RAT") on iOS.2. Click 'Authenticate' button to l... Read more
[iOS] Lightmaps are blocky/unfiltered on some of the older iOS devices
Steps to reproduce: 1. Open attached project (lightmap_bug.zip)2. Open scene 'level1-1'3. Go to Window/Lighting and click 'Build' to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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