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6
votes
Fixed

Generated AOT code is wrong when building for iOS on Windows

iOS

-

Dec 11, 2013

-

Version/s: 4.3.1f1

To reproduce: 1. Create a new project 2. Attach a script that debugs System.TimeSpan.MinValue.TotalSeconds or System.DateTime.Now.Ti... Read more

1
votes
Fixed

Building to iOS on Windows deletes the files inside the target folder

iOS

-

Dec 31, 2013

-

Version/s: 4.3.1f1

Building to iOS on Windows deletes the files inside the target folder To Reproduce: 1) Build to iOS 2) Select "Desktop" or "My Docu... Read more

0
votes
Fixed

Icon image in generated Xcode project is tinted off color

iOS

-

Jan 09, 2014

-

Version/s: 4.3.1f1

Workaround: The problem shows up when import settings format for the image is overridden with 16-bit format. This can be fixed in im... Read more

1
votes
Fixed

Screen.orientation changes cause a distorted frame

iOS

-

Jan 13, 2014

-

Version/s: 4.3.1f1

To reproduce: 1. Open the attached project (or create a new project with autorotation enabled and animated autorotation disabled) 2.... Read more

0
votes
Fixed

[iOS] WWW.LoadFromCacheOrDownload doesn't load asset bundles, but WWW co...

iOS

-

Jan 20, 2014

-

Version/s: 4.3.3f1

To reproduce: 1. Open the attached project. 2. Build and run on iOS. 3. The three asset bundles from client's server will return NUL... Read more

1
votes
Fixed

Stripping code strips procedural material classes

iOS

-

Jan 23, 2014

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Version/s: 4.3.3f1

To reproduce: 1. Open attached project 2. Build and run on iOS 3. Fail: ../Data/Managed/mscorlib.dll Could not produce class with I... Read more

0
votes
Fixed

www.audioClip.length is null after successful download

iOS

-

Jan 27, 2014

-

Version/s: 4.3.3f1

To reproduce: 1. Create a new project 2. Import the attached package 3. Play the Test scene in the editor 4. See that the audio clip... Read more

0
votes
Duplicate

Native iOS plugin rendering does not work since 4.5b1

iOS

-

Feb 05, 2014

-

Version/s: 4.5.0b1

The attached sample contains a scene with a camera that renders the device camera image using a native function in our Vuforia Augme... Read more

0
votes
Fixed

Empty project crashes when built with gle3

iOS

-

Mar 03, 2014

-

Version/s: 4.5.0b4

1. Create a new project or open the attached one 2. Player Settings -> Graphics Level -> "Automatic" OR "Force OpenGL ES 3.0" 3. Bui... Read more

0
votes
Fixed

Audio filters don't work on iOS simulator

iOS

-

Feb 28, 2014

-

Version/s: 4.3.4f1

To reproduce: 1. Open attached project 2. Build and run on simulator 3. Crash (stacktrace attached) FMOD::CodecMPEG::decodeLayer3(vo... Read more

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