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”BuildCanBeAppended” for iOS returns “Unsupported” when used on Windows
How to reproduce:1. Open the user’s attached “Test iOS.zip” project2. Press Menu > Build > Build and observe the Console windo... Read more
[iOS] Screen.safeArea returns incorrect values with Xcode 14.1
How to reproduce:1. Download and open the attached project2. Build and deploy the project to iOS3. Observe the Xcode console Expecte... Read more
“Command PhaseScriptExecution failed with a nonzero exit code” error app...
How to reproduce:1. Create a new project using Windows OS2. Build it for the iOS platform and transfer the built project to macOS3. ... Read more
PlayerSettings.asset displays incorrect appleEnableAutomaticSigning value
How to reproduce:1. Create a new project2. Go to "Edit" > "Project Settings..."3. Navigate to the "Player" > "iOS" tab6. Check... Read more
[Xcode] "InfoPlist (English)" is required when "InfoPlist (English (Unit...
How to reproduce:1. Download and open the attached project2. Build the project for iOS3. In the Xcode toolbar, go to "View" > "Na... Read more
[iOS] Splash Background image is exported and loaded in memory when Show...
1. Download and open the attached project2. Build and run the project (make sure Development Build is enabled) for iOS3. After the s... Read more
App Thinning Variant Map does not fill every combination
How to reproduce:1. Download and open the attached project2. Build the project for iOS3. In the Xcode project navigator, select "Uni... Read more
[iOS] Building project on top of existing folder with "Replace" option d...
Steps to reproduce: Open attached project (test-replace-ibp.zip) Switch to iOS and make a build Check the resulting directory, notic... Read more
[iOS] "Undefined symbol" errors appear when building an empty project
How to reproduce:1. Download and open the attached project2. Switch to the iOS platform and build the project.3. Build the exported ... Read more
Wrong “Target minimum iOS Version” is set in a newly created project if ...
How to reproduce:1. Create a new project2. Go to Project Settings > iOS > Other Settings and observe the “Target minimum iOS V... Read more
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