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[iOS] Application crashes when making a web request and using deep profi...
Reproduction steps: 1. Download and open the attached "DeepProfilingIssues" project 2. In the Build Settings window, switch to the i... Read more
[iOS] Device.generation returns "iPhoneUnknown" when running on iPhone 1...
Reproduction steps: 1. Open attached project "Case_1299093" 2. Build and Deploy the project to a device 3. Observe the Xcode Console... Read more
[iOS] Memory increases when continuously sending messages using AWS SDK
Reproduction steps: 1. Open the project "newProjectTest" 2. Build and Run the project on an iOS device 3. Observe the device memory ... Read more
[iOS] Objects render differently on iOS compared to the Editor
Reproduction steps: 1. Download and open the attached "4.15_test" project 2. Build and deploy the project 3. In your editor, enter "... Read more
[iOS 14] EXC_BAD_ACCESS crash from com.apple.arkit.ardisplaylink
Steps to reproduce: 1. Download and open the attached "ARKitTest" project 2. Build and deploy the project to iOS Reproduced with:20... Read more
[iOS] Converting WebcamTexture to Texture2D flips the image horizontally
Steps to reproduce: 1. Open the attached project ("1312269.zip") 2. Build and deploy "DemoSCene" scene to an iOS device 3.Tap the sc... Read more
[iOS] Application hangs while loading when using Boat Attack benchmark mode
Reproduction steps: 1. Download and open the project from https://github.com/Unity-Technologies/BoatAttack 2. In the toolbar, press ... Read more
[iOS] Application freezes when using camera rendertexture on rawImage
Reproduction steps: 1. Download and open the attached "URPCameraTest_2021_0217.zip" project 2. Build and deploy the project to iOS 3... Read more
[iOS] SystemInfo.systemMemorySize returns negative values
Steps to reproduce: 1. Open the project attached by the user 2. Build and deploy the project to a device Expected result: SystemInf... Read more
[iOS] Memory Settings of iOS Player has no effect.
Unity 2021.2 Editor introduced allocator thread block settings (Project Settings > Memory Settings). These settings are used when se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1