Search Issue Tracker
PlayerSettings.iOS.disableDepthAndStencilBuffers is not implemented for ...
To reproduce: 1. Open project attached by QA 2. In the console notice that there is no definition for disableDepthAndStencilBuffers ... Read more
[Simulator] [iOS] Application crashes upon launch 'UnityGfxDeviceWorker'...
Reproduction steps: 1. Create a new project 2. Switch platform to iOS 3. Go Edit -> Project Settings -> Player 4. Switch Target SDK ... Read more
[iOS] Social.localUser.Authenticate() is not called when user is not aut...
How to reproduce: 1. Open the attached 'New Unity Project.zip' project 2. Switch Platform to iOS in Build Settings 3. Build for iOS ... Read more
[iOS] UnitySendMessage is not working on Simulator when trying to login ...
To reproduce: 1. Download attached project "iOS-Simulator-w-FB.zip" and open in Unity 2. Open "SampleScene" scene 3. In Player Sett... Read more
[iOS] Storyboard shows in a landscape mode for a second even though Devi...
To reproduce: 1. Open attached project "1190428.zip" 2. Build for iOS 3. Open the Xcode project and make sure that Device Orientatio... Read more
[iOS] System.Net.WebException when using HTTPS and a duplicate root cert...
Reproduction steps: 1. Open the project in "manual-certificate-bug.zip" and build for iOS 2. Deploy to an iOS device and inspect the... Read more
[iOS] Force quitting Application while there is another view controller ...
1. Open project in "AdMobCrash.zip" 2. Build for iOS 3. Open Xcode project and transfer Pods.xcodeproj to the root of Xcode project ... Read more
[iOS 14] VideoPlayer crashes on EXC_BAD_ACCESS or signal SIGABRT when au...
[iOS 14] VideoPlayer crashes on EXC_BAD_ACCESS or signal SIGABRT when audioOutputMode is set to APIOnly/Audio Source or Render Mode ... Read more
[iOS][GameCenter] Social.localUser.Authenticate does not work on some de...
To Reproduce: 1. Build and run the attached project. 2. Enable 'Game Center' in the capabilities section. 3. Click the button and ... Read more
[iOS] Input.touchCount does not always return correct number of touch count
To reproduce: 1. Open project attached by QA 2. Open build settings and make sure that "Scene1" is attached 3. Build project for iO... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow