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GizmoManager::BuildGizmosForGameObject crash caused by prefab script com...
Steps to reproduce:1 Open "Testing Making a Turn-Based Strategy Game.zip" project2. Open "Hexagon Grid" scene3. Press play 0x0000000... Read more
RequireComponent does not add a component on the object that has the script
Reproduction steps: 1. Open the attached project;2. Open the scene 'TestScene';3. Create an empty gameobject;4. Drag 'NavMeshAgentTe... Read more
Newly declared arrays become null when attached to gameObject script is ...
To reproduce: 1.Download and open attached project2.Attach Behav script to Main Camera object3.Open Behav script and uncomment decla... Read more
physx::shdfnd::Foundation::getErrorMutex crash caused by a removing a cl...
Steps to reproduce:1. Open "cloth" project2. Load "crash" scene3. In the hierarchy select "Game Object"4. Remove cloth component 0x0... Read more
public variable doesn't update value after adding [Range()]
Steps to reproduce:1. Open attached project "871421.zip"2. Open "test" scene3. Select "Cube" gameObject in the Hierarchy and look at... Read more
Locking the Inspector on subscene objects causes their disappearance and...
How to reproduce: 1. Open attached project "874301-repro.zip"2. Open "Test" scene3. Add additional scene "Test2"4. Enter play mode5.... Read more
[Inspector] Integer fields are displayed instead of values for serialize...
Serialized enums, that derive from abstract classes are shown as integers in the Inspector. Steps to reproduce:1) Open the latest at... Read more
Plugin's "Platform Settings" value in Inspector is different compared to...
To reproduce:1. Open the project folder and open the "native.dll.meta" file in Assets/Plugins/x86_642. Check the value of Win64->... Read more
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