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Missing icon for UnityEngine.Purchasing
Steps to reproduce : - create a new game object - go to Add Component - select Scripts -> UnityEngine.Purchasing and notice the mi... Read more
Editor sprite icons are not showing in inspector
Steps to reproduce: 1) open attached project 2) open scene 'm' 3) click on directional light in hierarchy 4) observe script componen... Read more
[HideInInspector] Script with HideInInspector hideFlags and [ExecuteInEd...
Script with HideInInspector hideFlags and [ExecuteInEditMode] attribute cannot be removed from gameobject after deleting it from the... Read more
Selection in fields on blend tree malfunctions on first select
To reproduce: 1. Import the attached animator. It has a few Blend trees that can be used for testing this 2. Open the animator windo... Read more
Unity crashes when adding a mesh to a sprite renderer
Adding a mesh via drag&drop to a gameobject that has a sprite renderer causes Unity to crash. To reproduce: 1. Open attached projec... Read more
Unity crashes if a script containing a custom inspector class is deleted
If a file containing a custom inspector class is deleted from the file system while an object in the editor is currently drawing the... Read more
Unity crashes on assigning a missing script
To reproduce: 1. Open the attached project (uGUI 3) or the sample uGUI beta 3 project 2. Open the Example - Layout Constraints scene... Read more
Values not updating in the inspector until you force a repaint
To reproduce: 1. Open attached project 2. Open scene "Derp" 3. Select the main camera 4. Enter play mode 5. Inspect the Scroll View ... Read more
Missing icon for Sorting Group
Steps to reproduce : - create a new game object - go to Add Component - select Rendering and notice the Sorting Group doesn't have... Read more
Vector property input boxes for materials shrinks when width of the insp...
Reproduction steps: 1. Open attached Unity project. 2. Open "Water4 > Materials > Water4Simple(or Water4Advanced)" 3. Notice, that X... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL