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"ExecuteMenuItem failed because there is no menu named" error is thrown ...
Steps to reproduce:1. Create a new project or open an existing one2. Select a GameObject in Hierarchy or create a new one3. Click "A... Read more
Changing material preview 3D model in the Inspector does not work
Steps to reproduce: Create a new project Create a new material in the Assets/ folder in the Project window Select the material and n... Read more
[MacOS] Invalid script warning in the Prefab Override dropdown gets cut off
Steps to reproduce: 1. Open the attached project2. Go to SampleScene.unity3. Select the Cube prefab in the Hierarchy4. Click on the ... Read more
Creating material variant produces errors if there is no Materials folder
Steps to reproduce:1. Open attached project "URPSprite.zip" and scene "SampleScene"2. In Hierarchy window, select SampleCharacter Ga... Read more
PropertyDrawer is not refreshing when populating [SerializeReference] fi...
How to reproduce:1. Open the user-attached “SerializedReference-BugReproProject.zip” Project2. Select the “New Test Scriptable Objec... Read more
Memory is allocated but nothing happens when duplicating Values with the...
How to reproduce:1. Open any project2. Select a GameObject in the Hierarchy3. Select any value shown in the Inspector4. Hold down th... Read more
The [SerializeField] of a Script Component becomes unfocused after you e...
How to reproduce:1. Open the “InspectorReport“ project2. Open the “SampleScene“3. Select the “Prefab“ Prefab4. In the Inspector, und... Read more
Material Preview breaks after changing Preview shapes, repainting option...
How to reproduce:1. Open any project and have the Game View open2. Create a Material in the Project Browser3. Select it and scroll d... Read more
Empty or invisible container above Preview panel
!image-2024-02-02-12-09-19-134.png|width=829,height=456! Update ([~sebastienlh]) Found a few ways to repro (see attached videos). Th... Read more
The "Add Component" context menu root level has a parent when is reopene...
How to reproduce:1. Create and open a new Unity project2. Select "Directional Light" in the Hierarchy window3. Click "Add Component"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server