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0
votes
Won't Fix

Input.GetMouseButton(1) is not updated when releasing LMB and RMB outsid...

Input

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Jan 05, 2023

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Version/s: 2020.3.42f1, 2021.3.15f1, 2022.1.24f1, 2022.2.1f1, 2023.1.0a22

Reproduction steps: Open the attached “Input GetMouseButton_1 Issue” project Open the “SampleScene” scene Enter the Play Mode While ... Read more

0
votes
Won't Fix

[Windows] Input.GetKeyUp is true only for the first released mouse butto...

Input

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Jun 30, 2022

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Version/s: 2020.3.36f1, 2021.3.5f1, 2022.1.8f1, 2022.2.0a18, 2023.1.0a1

Reproduction steps:1. Open the attached “MouseButtons” project2. Open the “SampleScene” scene3. Enter Play Mode4. Press the left and... Read more

0
votes
Won't Fix

A ghost controller appears in the Input Debug window when plugging and u...

Input

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Jul 22, 2022

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Version/s: 2022.1.9f1

How to reproduce:1. Open the attached project “Splatoon2D.zip“2. Open the “SampleScene” Scene3. Open the Input Debug window (Window ... Read more

0
votes
By Design

Cursor.visible does not take effect when disabling and enabling the Game...

Input

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Jul 26, 2022

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Version/s: 2019.4.39f1, 2020.3.37f1, 2021.3.7f1, 2022.1.11f1, 2022.2.0b3, 2023.1.0a4

Reproduction steps: Open the attached project Open the “/Assets/Qa/Tests/KeyboardMouseBasic/ISX_KB_Mouse_Basic.unity” Scene Enter th... Read more

0
votes
Won't Fix

[Input] Latest pressed button release of two isn't detected when releasi...

Input

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Aug 26, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0b5, 2023.1.0a6

How to reproduce:1. Open the user’s attached “InputOutFrameTest” project2. Enter the Play Mode in the “SampleScene” Scene3. Click an... Read more

0
votes
By Design

Input values are always 0 when Time.timeScale is set to 0

Input

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Aug 29, 2022

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Version/s: 2019.4.40f1, 2020.3.38f1, 2021.3.9f1, 2022.1.15f1, 2022.2.0b7, 2023.1.0a9

Reproduction steps:1. Open the attached "9491Repro.zip" project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Click the "A"... Read more

0
votes
Won't Fix

Right Alt is registered as Left Ctrl when the keyboard layout is not Eng...

Input

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Sep 29, 2022

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Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a10, 2023.2.0a1

How to reproduce:1. Open the user-attached project “KeyboardInputTest”2. Open the “Start” scene3. Enter the Play Mode4. Press the L ... Read more

0
votes
Won't Fix

IME languages are not recognized when entering input in Mobile and WebGL...

Input

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Aug 30, 2022

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Version/s: 2021.3.9f1, 2022.1.15f1, 2022.2.0b7, 2023.1.0a9

Open the attached project "InputAndTMPInput-TestProject.zip" In File > Build Settings make sure that the WebGL Platform is select... Read more

0
votes
By Design

Input.GetKey() does not log symbols when using a Japanese keyboard

Input

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Dec 23, 2022

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Version/s: 2020.3.42f1, 2021.3.16f1, 2022.1.24f1, 2022.2.1f1, 2023.1.0a23

Reproduction steps: Download and activate the “Japanese - Romaji” keyboard Open the attached project “GetKeyRepro.zip” Enter Play Mo... Read more

0
votes
By Design

Frame count is twice slower in Build than it is in Editor

Input

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Nov 21, 2022

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Version/s: 2020.3.42f1, 2021.3.14f1, 2022.1.23f1, 2022.2.0b16, 2023.1.0a20, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11

Reproduction steps:1. Open the attached “IN-20935_input-system.zip“ project2. Open “MousePonterRecorder” scene3. Disable Development... Read more

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