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Player Input component help reference button does not link to docs
Reproduction steps:1. Download and open the attached "LunarLander.zip" project2. In the Hierarchy window, select the "Square" game o... Read more
[Rendering Debugger] [Android] Hard to open Debugger UI on some Android ...
Hard to open Debugger UI when FPS are low because touch events get missed. You need to tap the screen quickly around 7 times in case... Read more
Automatically generated "[Debug Updater]" GameObject throws errors when ...
How to reproduce:1. Create a new 3D project2. In the Package Manager install Universal RP and the new Input System (switch to it and... Read more
Touch Input doesn't work in Play Mode when running an Editor on a Touchs...
How to reproduce it:1. Open the user's attached project "Gameplay.zip" on a touchscreen device2. Enter the Play Mode3. In the Game V... Read more
GetMouseButtonUp(0) doesn't return true sometimes
How to reproduce:1. Open the attached project "GetMouseButtonUp.zip"2. Open the "SampleScene" Scene3. Enter Play Mode4. Click until ... Read more
[Mobile] Performance spikes on specific devices when tapping the display...
Steps to reproduce:1. Create an empty project2. Check "Development Build" and "Autoconnect Profiler" options in Build Settings3. Bui... Read more
[Linux] Input.mouseScrollDelta is inconsistent when limiting framerate
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” scene3. Enter the Play Mode4... Read more
Mouse button state is reset if being is pressed when loading Scene
How to reproduce:1. Open project "issue-getmousebutton.zip"2. Enter Play Mode and keep the left mouse button pressed in the Game vie... Read more
Scrolling is jumping when scrolling in the Input Manager
How to reproduce:1. Create a new project with a 3D Template2. Go to Input Manager (Edit>Project Settings>Input Manager)3. Open... Read more
All about bugs
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