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[UnityEvent] PropertyField() doesn't display the correct type when using...
How to reproduce: 1. Open the attached "" project 2. Open the "SampleScene" Scene from the Assets > Scenes folder 3. Select the "Scr... Read more
GUIToScreenPoint() returns physical screen coordinates when in GUIGroup
Reproduction steps: 1. Open user's project "GUIToScreenPointBug.zip" 2. Open "SampleScene" Scene 3. Enter Play Mode and click around... Read more
PopupWindow stays open when moving the Editor Window
How to reproduce: 1. Create a new project 2. Click on the "Layers" tab in the top right corner of the Editor 3. While the context me... Read more
LayerMask properties showing "Mixed..." selection when no flags are sele...
Steps to reproduce: 1. Create or open any Unity project 2. Create/Select an object with a Camera component 3. Open "Culling Mask" dr... Read more
Window with 'hasUnsavedChanges' set to true is not being saved when clos...
Reproduction steps: 1. Download and open the attached project 'changes.zip' 2. Open SaveChangesWindow by going Test > SaveChangesWin... Read more
Changes in Window with 'hasUnsavedChanges' are not being saved and gets ...
Reproduction steps: 1. Download and open the attached project 'changes.zip' 2. Open SaveChangesWindow by going Test > SaveChangesWin... Read more
displayedOptions strings don't display characters after the '#' symbol w...
How to reproduce: 1. Open the attached '1308553.zip' project 2. In the top bar menu select 'Examples' > 'Popup' 3. In the EditorGUIP... Read more
[Mac] Can't duplicate or delete array elements when using the context menu
How to reproduce: 1. Open the attached project "My project (22).zip" 2. Select "GameObject" in the Hierarchy window 3. Open the Insp... Read more
Gradient and AnimationCurve previews don't get updated when modifying va...
How to reproduce: 1. Open the user's attached project 2. Open 'SampleScene' 3. In the Hierarchy select 'Gradient' 4. In the Inspecto... Read more
An empty element appears when drag and dropping a Texture 2D to a field ...
Reproduction steps: 1. Open the project "GameBase-client.zip" 2. Open SpreadSheet Scene 2. Click on the "TestObject" in the Hierarch... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support
- Rigidbody2D.Slide correctly ignores colliders specified with "Physics2D.IgnoreCollision" however encountering them can still modify movement behaviour in subtle ways.
- [Quality Hackweek] A black separator appears when the left panel in the UI Builder tab is resized, and the tab is narrow