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Editor.OnSceneGUI is not called when hovering the mouse over the Scene w...
How to reproduce: 1. Open the attached "1206282.zip" project 2. Open the "SampleScene" Scene 3. Select the "Cube" GameObject in the ... Read more
Inconsistent slider behaviour if Label Field width is not specified
How to reproduce: 1. Open the attached project 2. Select "Assets/Configurations/Definitions/Items/loot_test.asset" 3. Select "Chance... Read more
"Physics module is not present" warning is shown when Physics Raycaster ...
To reproduce: 1. Open attached project ("case_1206126.zip") 2. Select "Test" Game Object from Hierarchy 3. Observe the Physics Rayca... Read more
[iOS][2018.4] IMGUI elements do not visually switch states when tapped
How to reproduce: 1. Open the attached "imgui-bug-master.zip" Unity project 2. Build the "SampleScene" Scene for iOS 3. Run the buil... Read more
GuiStyleState texture references become null when exiting Play Mode whil...
How to reproduce: 1. Open the attached project 2. Click Bug > Window 3. Click Play 4. Exit Play Mode Expected result: Window stays ... Read more
UIElements.ToolbarToggle does not register ChangeEvent<bool> callback wh...
How to reproduce: 1. Open the attached 'project-1246471.zip' project 2. In the Editor select 'Window' > 'Test Window' 3. Click 'TEST... Read more
"The editor layout could not be fully loaded" message is shown when the ...
To reproduce: 1. Open attached project ("case_1207271.zip") 2. Observe the Console Expected result: No messages are printed Actual ... Read more
[TreeCreator] NullReferenceException on modifying properties of "Tree" c...
Editor throws NullReferenceException when a material is assigned to Branch Material and properties of Tree component are modified. r... Read more
NullReferenceException is thrown when invoking EditorGUIUtility.ShowObje...
How to reproduce: 1. Open user-submitted project (ReproductionProject) 2. Open Window > Mecanim Event Editor 3. Select Add clip from... Read more
2017.4 - 2019.3 Editor UI redraw performance regression
Reproduce 1. Create a new project 2. Open layout "Window > Layouts > Default" 3. Open Profiler Window 4. Change Profiler from Playmo... Read more
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