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Shader and a shader category both get ticked on the material shader sele...
How to reproduce: 1. Open the "case_1113522-ShaderSelection" project 2. Open the "Unlit" material in the inspector and open the shad... Read more
EditorWindow notification is rendered behind UI elements when the elemen...
Reproduction steps: 1. Open the attached project 2. Inside the Toolbar -> UIElements -> Test Expected: Notification inside the Edit... Read more
Unable to use undo/redo inside of UIElements Debugger when trying to go ...
To reproduce: 1. Open up a user-attached project ("New Unity Project.zip") 2. Go to Window -> UIElements -> Test 3. Click the drag b... Read more
Changes to Assembly Definition Asset are not saved after pressing the Ap...
How to reproduce: 1. Open the user's attached project 2. In the Project window select Scripts > NewAssembly 3. In the Inspector chec... Read more
The first Object selected dictates what Flags will be set when editing m...
How to reproduce: 1. Open the attached project("EnumFlagsFieldBugReport.zip") 2. Select "ExampleObject1" in the Hierarchy 3. Click o... Read more
Handwriting to text doesn't work in Editor
Steps to reproduce: 1. Create a new project 2. Try changing game objects name with Handwriting to text functionality Expected resul... Read more
[IMGUI] Show Related Objects text gets clipped in the Profiler Hierarchy
Show Related Objects text gets clipped in the Profiler Hierarchy. Steps to repro: 1. Create a new project. 2. Windows > Analysis > ... Read more
Layout switches when pressing 'L' if there is a layout called " _personal"
How to reproduce: 1. Create a new project 2. Go to Window -> Layout -> Save Layout 3. Name it to " _personal" (with a space before t... Read more
Attaching an EventTrigger component to the Template`s Item GameObject ca...
How to reproduce: 1. Create a new project 2. In the Hierarchy Window, create a Dropdown UI element and in its Inspector add 5 new op... Read more
Maximizing Scene View throws errors when having a docked custom EditorWi...
How to reproduce: 1. Open the user-submitted project ("BugRepro.zip") 2. Click on Test/Window and dock its Window 3. Maximize and Mi... Read more
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