Search Issue Tracker
Drawing ReorderableList in custom PropertyDrawer causes rendering issues
Drawing a Serialized property with custom PropertyDrawer which draws ReorderableList causes rendering issues in the said list. The i... Read more
A specific Finnish symbols disappears from input text field after input
To reproduce: 1. Set input language as Finnish 2. Open project 3. Play scene 4. In input field type a few letters, press Enter 5. E... Read more
[Editor] Scene View is not adhering to the last mode it was left in when...
Reproduction steps: 1. Open the attached project "RepoProject.zip" 2. Set the Scene view to 2D 3. Upgrade the project to 2021.2, 202... Read more
[IMGUI] "Show" button text is clipping from "Compiled code" Dropdown of ...
"Show" button text is clipping from "Compiled code" Dropdown of Shader Import Settings Steps to repro: 1. Create a new project 2. P... Read more
[IMGUI] Null Reference exception is thrown on selecting different option...
[Editor] Null Reference exception is thrown at the time of switching Aspect Ratio in GameView 1. Open a new Project 2. Go to Game w... Read more
Vector2 and Vector3 Property Field height is 2px larger than other Prope...
How to reproduce: 1. Download and open the attached project 'WidePropertyField.zip' 2. Open Tools -> Test 3. Set Wide Mode to True b... Read more
EditorGUIUtility.GetBuiltinSkin() does not display the EditorSkin of the...
How to reproduce: 1. Open user-submitted project (BuiltinInspectorSkinError) 2. In the Hierarchy window select the 'SelectThis' Game... Read more
GUI Elements Get Clipped when modifying the GUI.matrix
GUI elements get clipped when zooming out of the canvas by modifying the GUI.matrix. In previous versions of Unity it had no problem... Read more
Line remaining in project explorer when dragging the element between oth...
Line remaining in project explorer when dragging the element between other two, but then going out of bounds of the project explorer... Read more
ReorderableList maintains incorrect height in the Inspector when cache i...
How to reproduce: 1. Open the attached project (ReorderableListTest.zip) 2. In the Project window, under Assets, select ReorderableL... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on tlsf_free when generating the Font Atlas
- “… is using a shader without GPU deformation support. Switching the renderer over to CPU deformation.” warnings are logged when GPU Skinning is set to GPU
- "Material '...' has _TexelSize / _ST texture properties which are not supported by 2D SRP Batcher...” warning is logged when the Shader is SRB Batcher compatible
- Crash on EnsureUniqueSiblingName when calling GameObjectUtility.EnsureUniqueNameForSibling() with a null argument
- Changes are not applied when selecting Platform settings for Plugins