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[IMGUI] Inspector doesn't reflect the information of selected GameObject...
Steps to reproduce: 1. Create a new Project2. Import any Sprite3. Select Project > Assets > Sprite > Inspector4. Change Ext... Read more
[Mac] Tooltip and certain buttons in the Editor cause loss of focus on t...
How to reproduce:1. Open the attached "1269177_repro.zip" project2. Open the "Example.cs" script with Visual Studio3. Make sure "Att... Read more
Editor Windows Layout is being saved/loaded incorrectly when saving undo...
How to reproduce:1. Open attached project "layoutbug.zip"2. Undock Scene Window3. Move Scene Window to be slightly out the screen of... Read more
TreeView without MultiColumnHeader has no Horizontal Slider
How to reproduce:1. Open the attached "19.3.zip" Project2. Open window via TreeView Examples > Simple TreeView3. Resize the windo... Read more
An empty element appears when drag and dropping a Texture 2D to a field ...
Reproduction steps:1. Open the project "GameBase-client.zip"2. Open SpreadSheet Scene2. Click on the "TestObject" in the Hierarchy3.... Read more
Layout switches when pressing 'L' if there is a layout called " _personal"
How to reproduce:1. Create a new project2. Go to Window -> Layout -> Save Layout3. Name it to " _personal" (with a space befor... Read more
[Lighting] Tooltips missing for Workflow Settings Options in 'Scene' Tab...
Tooltips for options like 'Display Weights' 'Display Occlusion' under Workflow Settings > Light Probe Visualization in Scene Tab ... Read more
[IMGUI] Pre-selection and Selection highlights are not visible for Asset...
The Pre-selection(yellow) and Selection highlights(blue) for Asset Input Fields are not visible. Even though the Asset has been load... Read more
GUILayout.TextField overloads that have maxLength parameter cause NullRe...
To reproduce: 1. Open the project, attached by the tester (GUILayoutTextFieldBug.zip)2. Go to Test -> Testing3. Observe the conso... Read more
Drawing ReorderableList in custom PropertyDrawer causes rendering issues
Drawing a Serialized property with custom PropertyDrawer which draws ReorderableList causes rendering issues in the said list. The i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes