Search Issue Tracker
-e: First invocation for serialisation of object (Protobuf-net) causes exception, subsequent calls are passing -repro: --compile an... Read more
To Reproduce: 1. In any project set stripping level in Android (or iOS with mono backen) players settings to mscorlib. 2. Build wit... Read more
To reproduce: 1) Download and open project 2) Make sure that scripting backend is set to il2cpp 3) Build and run for iOS 4) Tap any... Read more
To Reproduce: 1. Build the attached project for ARM64. 2. Click the button to call _testing function from testing.mm. 3. Observe th... Read more
Unity Editor with the IL2CPP scripting backend generates an invalid code when the project has a script performing a typecast from un... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- [Android] Can't relocate the caret in Input Fields when Hide Mobile Input option is being used
- Multiple Edge Colliders 2D can be edited at the same time, every Edge Collider's "Edit Collider" button is highlighted
- Crash on SceneVisibilityState when trying to open a project containing another project in the Assets folder
- Reflection probe bounces don't work when Rendering Path is set to 'Deferred'
- Shader error undeclared identifier "UNITY_TRANSFER_LIGHTING" when building project