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Process MainModule property throws a Win32Exception error when built wit...
Reproduction steps:1. Open the "ProcessTest2019424.zip" project attached by the user2. Build a Development build with the IL2CPP Scr... Read more
Marshal.OffsetOf() returns incorrect offset when building the project wi...
Reproduction steps:1. Open the attached project ("IL2CppAlignmentBug.zip")2. Open the "SampleScene" scene: Project window > Asset... Read more
Exception block is being rewritten to throw an incorrect number of excep...
How to reproduce:1. Open the attached "IN-90811" project2. Open the "SampleScene" and enter Play mode3. Observe the Game and Console... Read more
[iOS] Crash when calling Directory.GetFiles twice
Steps to reproduce:1. Download and open the attached "IOS_Test" project2. Build and deploy the project to iOS3. Observe the crash Re... Read more
Unable to hit breakpoint in Visual Studio when debugging IL2CPP Build
How to reproduce:1. Open the attached project "BreakpointsIssue.zip"2. Open Assets/Scenes/SampleScene.unity3. Open Assets/TestClass.... Read more
Multiple errors appear in the Console when building for IL2CPP
How to reproduce:1. Open the user's attached project2. Build the project for IL2CPP3. Observe the Console Expected result: There are... Read more
Build process crashes when building with IL2CPP scripting backend
How to reproduce:1. Open the attached user project2. In the Menu bar go to File > Build Settings3. In the Build Settings window, ... Read more
[IL2CPP] Garbage Collector corrupts against generic types in the IL2CPP ...
How to reproduce:1. Open the user's attached "TestGCAssert" project2. Open the Scene "SampleScene"3. Open the Build Settings (File-&... Read more
[IL2CPP] PreserveAttribute doesn't prevent byte code stripping when the ...
How to reproduce:1. Open the project "case_1351399"2. Open the Scene "SampleScene"3. In the "Edit > Project Settings > Player"... Read more
System.ExecutionEngineException error in IL2CPP Build
How to reproduce:1. Open the attached project "IL2CPP-AOT-Bug.zip"2. Open Build Settings (File>Build Settings...)3. Enable Develo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected