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[DOTS][Mobile] IL2CPP ARM64 app crashes on start in release build
Steps to reproduce: 1. Open the user's attached project "ECS Test with ARM64.zip" 2. Build it to Android 3. Open the app Expected ... Read more
[IL2CPP] Crash when clearing up TCP threads in an object finalizer
Repro steps: 1. Open the attached project "ThreadCrashProjectZip" 2. Make sure Scripting Backend is set to IL2CPP 3. Build to Androi... Read more
UWP fails build linq error
How to reproduce: 1. Open the attached project (see the link in the edit) 2. Build to UWP Actual result: Project build fails with e... Read more
IL2CPP Build is stuck at "Stripping assemblies" when "#nullable enable" ...
How to reproduce: 1. Open the attached project "UnityLinkerEndlessProj.zip" 2. Build the project Expected result: Build is successf... Read more
[Android][IL2CPP] Data misalignment crash in deserializing google protob...
Repro steps: 1. Open project "anrdoid_64bit_read_crash 2.zip" 2. Make sure Scripting Backend is set to IL2CPP 3. Build and Run on An... Read more
[IL2CPP] [iOS] build fails with error for type System.Configuration.Conf...
Reproduction steps: 1. Open customer's project from the drive link (cmd+f "usp=sharing") 2. Build for iOS Expected result: the proj... Read more
Marshal.OffsetOf() returns incorrect offset when building the project wi...
Reproduction steps: 1. Open the attached project ("IL2CppAlignmentBug.zip") 2. Open the "SampleScene" scene: Project window > Assets... Read more
IL2CPP Building for Android gets stuck when LeapMotion is used
How to reproduce it: 1. Open the user's attached project "Live2DViewerEX Android Overlay Test.zip" 2. Go to the Project Settings -> ... Read more
[2020.3 only] UnityLinker hangs when building with IL2CPP
Reproduction steps: 1. Open user attached Project 2. Build with IL2CPP Expected result: The Project is built Actual result: The Bui... Read more
"The script '<script>' could not be instantiated!" error produced in bui...
Steps to reproduce: 1. Open the attached project ("1344907.zip") 2. Open "SampleScene" 3. Make sure IL2CPP is selected as the curren... Read more
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