Search Issue Tracker
[IL2CPP] Exceptions in looped finally blocks are not thrown in IL2CPP bu...
How to reproduce:1. Open user-submitted project (LostException.zip)2. Open the SampleScene3. Enter Play Mode to make sure an excepti... Read more
Socket constructor throws ArgumentException on IL2CPP when initializing ...
How to reproduce:1. Open the attached "TcpListenerTestUWP.zip" project2. Build and run to Standalone (make sure that development Bui... Read more
Application is not responding when built with IL2CPP and Rewired Input M...
How to reproduce:1. Open "1245786_IL2CPP" project2. Go to File -> Build Settings3. Press Build4. When Build is finished, open the... Read more
IL2CPP build fails when enum marshaling
Reproduction steps:1. Open the user’s attached project2. Build the project using the IL2CPP backend Expected result: No errors after... Read more
"The script '<script>' could not be instantiated!" error produced in bui...
Steps to reproduce:1. Open the attached project ("1344907.zip")2. Open "SampleScene"3. Make sure IL2CPP is selected as the current S... Read more
Fatal error in Unity CIL Linker when building to Standalone with Microso...
How to reproduce:1. Open the attached (BlankProject.zip) project2. Open the SampleScene3. Build to Standalone Expected result: The b... Read more
[WebGL] Application throws an exception and/or shows incorrect values wh...
How to reproduce:1. Open user's attached "WebGL_Func.zip" project2. Enter Play Mode3. Notice that the uppermost value is "17.000" in... Read more
SIZEOF_VOID_P is not defined in IL2CPP's Field.cpp
How to reproduce:1. Open the attached (ModContentBundles.zip) project2. Build to Standalone -> Paste the code lines from notes in... Read more
[IL2CPP] Crash on List_1_Add_mBA0FDF41792A78B3EB9E395D711706E268313F0F_g...
How to reproduce:1. Open the attached "IL2CPPBug.zip" project2. Make sure IL2CPP is installed and enabled (Project Settings -> Pl... Read more
[iOS] [macOS] Method gets stripped when building for iOS using XCode 26....
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “Sample“ scene3. Build for iOS4. Open the “Unity-iPhone.xcodeproj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Points Lights are getting culled prematurely when using Forward+ and Deferred+ rendering paths
- Search's Indexing settings in the Preferences window are not searchable
- Crash on block_locate_free when opening a specific project
- "Project connected" pop opens again after closing it
- Cloud Code Authoring logs "JsAssetHandler:OpenAsset (int,int) does not match any of [OnOpenAssetAttribute] expected signatures" when opening or switching scenes and having the Deployment Package Installed