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0
votes
Won't Fix

[UWP] Build Failure when building project with Universal Windows plugin

IL2CPP

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Oct 29, 2019

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Version/s: 2018.4, 2019.2, 2019.2.10f1, 2019.3, 2020.1

Steps to reproduce: 1. Download attached project 2. Build project for UWP Results: Build fails with "Reference rewriter: Error: met... Read more

0
votes
Fixed

[iOS] Network.NetworkInterfaceType always return 0

IL2CPP

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Oct 15, 2019

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Version/s: 2018.4.9f1, 2019.2.7f1, 2019.2.9f1, 2019.3.0b4, 2020.1.0a4

Steps to reproduce: 1. Open attached project "NetworkTest" 2. Make sure that SampleScene is included in Build Settings 3. Build for ... Read more

7
votes
Postponed

[IL2CPP] Static constructors cause unnecessary wait time, s_Il2CppMethod...

IL2CPP

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Nov 05, 2019

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Version/s: 2018.4, 2019.1.14f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open attached project "" and scene "" 2. Select IL2CPP scripting backend (Project settings -> Other Settings -... Read more

0
votes
Fixed

[IL2CPP] Application crashes when accessing structure property by delegate

IL2CPP

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Oct 14, 2019

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Version/s: 2019.2, 2019.2.9f1, 2019.3, 2020.1

To reproduce: 1. Open attached project 2. Make sure backend is set to IL2CPP 3. Build and run the project 4. Press the "ClickMe" but... Read more

0
votes
By Design

[IL2CPP] Build fails on x86 with C++ source code native plugins

IL2CPP

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Oct 28, 2019

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Version/s: 2018.4, 2018.4.10f1, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Download attached project 2. Change architecture to x86 3. Build project Expected results: Build is successf... Read more

0
votes
Fixed

Build creates "_BackUpThisFolder_ButDontShipItWithYourGame\il2cppOutput\...

IL2CPP

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Nov 12, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.11f1, 2019.3, 2020.1

Steps to reproduce: 1. Create a new project 2. Switch platform to UWP and build project 3. Navigate to "BuildLocation\GameName_BackU... Read more

0
votes
Duplicate

[IL2CPP] converting double to uint32 results in wrong value

IL2CPP

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Nov 14, 2019

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Version/s: 2018.4, 2018.4.12f1, 2020.1

How to reproduce: 1. Build the attached project with IL2CPP backend. 2. Run the player 3. Check the "UInt32Max" and "Back to Uint32"... Read more

0
votes
Fixed

[UWP] System.Net.NetworkInformation.NetworkInterface.GetAllNetworkInterf...

IL2CPP

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Nov 14, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b10, 2020.1

Steps to reproduce: 1. Download attached project 2. Make sure that "InternetClient", "InternetClientServer" and "PrivateNetworkClien... Read more

0
votes
Fixed

[IL2CPP][Android]Using System.Net.Sockets.Socket.IOControl with IL2CPP t...

IL2CPP

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Nov 15, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b11, 2020.1

To reproduce: 1. Open the user's attached project 2. Make sure the Scripting Backend is set to IL2CPP 3. Build and Run Excepted res... Read more

0
votes
Fixed

[IL2CPP] Crash on il2cpp::vm::Field::GetValueObjectForThread in build wh...

IL2CPP

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Nov 20, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.2.12f1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce: 1. Open the attached project ("1199942.zip") 2. Build and run the project (File -> Build Settings... -> Build An... Read more

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