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IL2CPP fails to build with conversion error "error C2440"
How to reproduce:1. Open the user's attached project2. Make sure Scripting Backend is set to IL2CPP3. Build And Run Expected results... Read more
Build fails with error "Unity.IL2CPP.HashCodeCollisionException" when "O...
How to reproduce:1. Open the attached project "My project (1).zip"2. Open File>Build Settings...3. Build the project Expected res... Read more
[Android] [IL2CPP] Android IL2CPP build fails with errors on LWRP projec...
How to reproduce:1. Open attached Unity project2. Build to Android platform--build fails with errors:Failed running D:\Unity\2019.2\... Read more
Android x86 architecture APK fails to build with IL2CPP
To reproduce:1. Open empty project2. Build an APK with IL2CPP and x86 selected --Build fails Reproduced with: 2019.2.0a7, 2019.2.0a1... Read more
Using Mathf.Infinity in Attribute throws an IL2CPP error when building A...
To reproduce:1. Open the attached project.2. Switch platform to Android3. Build using IL2CPP Expected: Build succeedsActual: Build f... Read more
"The type initializer for " threw an exception" error when using GemBox....
Steps to reproduce:1. Open User-supplied project ("GemboxException.zip")2. Build and run on WebGL Expected: Unity shows "Finished: T... Read more
[IL2CPP] ETW events are not triggered by EventSource class
Steps to reproduce:1. Download 1139667_repro.zip2. Check if "Test" Scene is added to Build Scene list3. Build for Standalone player ... Read more
[iOS] Standard Collections make an unnecessary call to a slow IsReferenc...
How to reproduce:1. Open the attached project2. Go to File-> Build Settings-> Switch to iOS platform and build3. Open Xcode4. ... Read more
Copying baselib.dll.lib fails when Scripting Backend is IL2CPP and Creat...
Reproduction steps:1. Open the user's attached project (or create an empty project)2. Select Window/Project Settings/Player and set ... Read more
[UWP] System.Net.NetworkInformation.NetworkInterface.GetAllNetworkInterf...
Steps to reproduce:1. Download attached project2. Make sure that "InternetClient", "InternetClientServer" and "PrivateNetworkClientS... Read more
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