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0
votes
Fixed

Function with a return type of void*[] causes a C++ compiler error on IL...

IL2CPP

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Sep 07, 2022

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Version/s: 2021.3.8f1, 2022.1.11f1, 2022.2.0b7, 2023.1.0a4

Reproduction steps: Create a new project Import the “NewBehaviourScript.cs” script Attach the “NewBehaviourScript.cs” to any GameObj... Read more

0
votes
Fixed

IL2CPP exception when using function pointer with generic parameter from...

IL2CPP

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May 12, 2022

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Version/s: 2021.3, 2021.3.2f1, 2022.1, 2022.2

Reproduction steps:1. Open the attached project2. Go to File > Build Settings3. Press Build in the Build Settings window Expected... Read more

0
votes
Won't Fix

[Mac] Cannot build Mac Standalone Player due to errors when scripting ba...

IL2CPP

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Mar 27, 2020

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Version/s: 2018.4, 2019.3.7f1, 2020.2

How to reproduce:1. Create a new Unity project2. Set scripting backend to IL2CPP in Player Settings3. Build for Mac Standalone Expec... Read more

2
votes
Fixed

[Linux] Errors regarding denied access to il2cpp.exe when building with ...

IL2CPP

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Mar 10, 2020

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Version/s: 2020.1.0a19, 2020.2, 2020.2.0a2

Reproduction steps:1. Open an empty or an existing project2. Select the IL2CPP Scripting Backend (Edit>Project Settings>Player... Read more

0
votes
Fixed

Android x86 architecture APK fails to build with IL2CPP

IL2CPP

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Mar 27, 2019

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Version/s: 2019.2.0a7, 2019.2.0a10

To reproduce:1. Open empty project2. Build an APK with IL2CPP and x86 selected --Build fails Reproduced with: 2019.2.0a7, 2019.2.0a1... Read more

0
votes
Fixed

Using Mathf.Infinity in Attribute throws an IL2CPP error when building A...

IL2CPP

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Mar 22, 2019

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Version/s: 2019.1.0b1, 2019.1.0b8

To reproduce:1. Open the attached project.2. Switch platform to Android3. Build using IL2CPP Expected: Build succeedsActual: Build f... Read more

0
votes
Won't Fix

"The type initializer for " threw an exception" error when using GemBox....

IL2CPP

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Mar 14, 2019

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Version/s: 2018.3.6f1, 2019.3.0a1

Steps to reproduce:1. Open User-supplied project ("GemboxException.zip")2. Build and run on WebGL Expected: Unity shows "Finished: T... Read more

0
votes
Won't Fix

[IL2CPP] ETW events are not triggered by EventSource class

IL2CPP

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Mar 22, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0a9, 2019.2.0a1

Steps to reproduce:1. Download 1139667_repro.zip2. Check if "Test" Scene is added to Build Scene list3. Build for Standalone player ... Read more

1
votes
Fixed

Build fails with IL2CPP error 'System.Void System.Collections.Concurrent...

IL2CPP

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May 18, 2021

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Version/s: 2020.3, 2020.3.8f1

How to reproduce:1. Download the assemblies "Managed.zip"2. Find the il2cpp.exe command line in the editor log3. Modify the command ... Read more

1
votes
Fixed

[Mobile] ConcurrentBag.TryTake() throws exception in IL2CPP build

IL2CPP

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Mar 25, 2020

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Version/s: 2020.1.0b2, 2020.2

Reproduction steps:1. Open the attached project "case_1230447-ConcurrentBagIssue-2020.1.zip"2. Build on Android platform (IL2CPP)3. ... Read more

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