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[IL2CPP] Crash when clearing up TCP threads in an object finalizer
Repro steps: 1. Open the attached project "ThreadCrashProjectZip" 2. Make sure Scripting Backend is set to IL2CPP 3. Build to Androi... Read more
UWP fails build linq error
How to reproduce: 1. Open the attached project (see the link in the edit) 2. Build to UWP Actual result: Project build fails with e... Read more
ObjectDisposedException is caught when an unused variable is declared in...
Reproduction steps: 1. Open users attached project 2. Go to File > Build Settings and press Build And Run 3. Press the button in the... Read more
Player crashes when calling File.OpenRead and catching exception in asyn...
How to reproduce: 1. Open the attached project "OpenReadCrash.zip" 2. Make sure the Scripting Backend is set to IL2CPP in the Player... Read more
Android build fails when using ArmV7 Target Architecture
Reproduction steps: 1. Open the user's attached project 2. In the Main Menu go to Build Settings -> Project Settings -> Player -> An... Read more
Exception in Input System UI Input Module when IL2CPP Code generation is...
Reproduction steps: 1. Download and open the attached "IL2CPP_is_null.zip" project 2. Open "Build Settings" and set the "IL2CPP Code... Read more
ArgumentException when running a project with a IL2CPP Scripting Backend
Reproduction steps: 1. Open the user's attached "IL2CPPtest.zip" project 2. Set Scripting Backend to IL2CPP in the Project Settings ... Read more
Marshal.OffsetOf() returns incorrect offset when building the project wi...
Reproduction steps: 1. Open the attached project ("IL2CppAlignmentBug.zip") 2. Open the "SampleScene" scene: Project window > Assets... Read more
UnityLinker enable logging does not work when path doesn't already exist
Reproduction steps: 1. Open user attached Solution 2. Change Path variable accordingly 3. Run All Tests Expected result: The Tests ... Read more
Multiple errors appear in the Console when building for IL2CPP
How to reproduce: 1. Open the user's attached project 2. Build the project for IL2CPP 3. Observe the Console Expected result: There... Read more
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