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0
votes
Fixed

[iOS][IL2CPP] Generated code creating overflow warning "result is -13997...

IL2CPP

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May 19, 2017

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Version/s: 5.6.0p3

Reproduction steps:1. Open the attached "sample.zip (52.6 KB)" project.2. Build and run it for iOS device.3. Check the Xcode Buildti... Read more

0
votes
Fixed

[IL2CPP] Build fails with 'System.String CthData.Range::StringFormInt(Sy...

IL2CPP

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May 29, 2018

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Version/s: 5.6.1f1

Reproduction steps:1. Open the attached project.2. Go to "Build Settings > iOS > Player Settings > Other Settings > Conf... Read more

0
votes
By Design

[IL2CPP] Incorrect stack trace is being returned when logging an error w...

IL2CPP

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Jan 11, 2018

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Version/s: 5.6.3f1

To reproduce:1. Open user's attached project2. Open "scene" and hit play-- Notice that errors are being logged into the console with... Read more

4
votes
Fixed

[IL2CPP] Use of Windows.Foundation.Collections.PropertySet throws a NotS...

IL2CPP

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Jul 19, 2017

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Version/s: 5.6.2p1

Steps to reproduce:1. Open attached project2. Build UWP solution with il2cpp scripting backend3. Open VS solution4. Build & depl... Read more

0
votes
Fixed

[IL2CPP] Build fails with error: Attempting to constrain a value of type...

IL2CPP

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Jul 29, 2017

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Version/s: 5.6.2f1

To reproduce:1. Open project attached by the user2. Build it for iOS or Android with IL2CPP backend Expected: Unity successfully bui... Read more

0
votes
Fixed

[IL2CPP] "IL2CPP error for type 'System.Char' in assembly" error is thro...

IL2CPP

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Aug 10, 2017

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Version/s: 5.6.1p4

To reproduce:1. Open project attached by the user2. In player settings make sure that Scripting Define Symbols is set to ARK_WEBREQU... Read more

0
votes
Fixed

[IL2CPP] IL2CPP builds does not catch System.ArgumentException when tryi...

IL2CPP

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Aug 24, 2017

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Version/s: 5.6.1f1

Socket.Bind(new IPEndPoint(IPAddress.IPv6Any, 5000)) throws exception (System.ArgumentException) and catch (Exception e) does not ca... Read more

1
votes
Fixed

[iOS] Call stack shows wrong information when exception/crash occurs on ...

IL2CPP

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Sep 13, 2017

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Version/s: 5.6.2p3

To reproduce:1. Open project attached by the user2. Build "Test" scene with IL2CPP backend for iOS device3. Run built app on iOS dev... Read more

0
votes
Fixed

[IL2CPP] iOS build crashes on il2cpp::os::SocketImpl::Send when returnin...

IL2CPP

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Oct 09, 2017

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Version/s: 5.6.3p4

To reproduce:1. Open attached project2. In "udpSend.cs" change the IP to an IP that will accept a UDP connection3. Build project for... Read more

1
votes
Fixed

Windows Standalone builds with IL2CPP dynamically link C++ runtime

IL2CPP

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Mar 07, 2018

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Version/s: 5.6.0b3

This makes builds unable to run on computers without C++ redistributable installed. Read more

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