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0
votes
Active

[iOS, il2cpp] System.DateTime.Now is slow on the first run

IL2CPP

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Aug 25, 2017

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Version: 2017.1.0p3

To reproduce: 1. Open project attached by QA 2. Build it for iOS 3. In XCode's top menu bar select Product -> Profile 4. From the in... Read more

0
votes
Fixed

[IL2CPP] IL2CPP builds does not catch System.ArgumentException when tryi...

IL2CPP

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Aug 24, 2017

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Version: 5.6.1f1

Socket.Bind(new IPEndPoint(IPAddress.IPv6Any, 5000)) throws exception (System.ArgumentException) and catch (Exception e) does not ca... Read more

0
votes
Fix in review

[iOS] [IL2CPP] IL2CPP error for method 'System.Void System.Data.Constrai...

IL2CPP

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Aug 22, 2017

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Version: 2017.2.0b8

Reproduction Steps: 1. Open User's project 2. Build for iOS 3. Editor either crash or throw errors: Expected behaviour: Successful ... Read more

0
votes
Fixed

[IL2CPP] When the project is built on a device, the built symbols.zip fi...

IL2CPP

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Aug 16, 2017

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Version: 2017.1.0f3

Reproduction steps: 1. Open the attached project; 2. Check if Scripting Backend is set to IL2CPP; 3. Build the project on a device; ... Read more

0
votes
Duplicate

[IL2CPP] An exception shows up when UWP application calls an "Add" method

IL2CPP

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Aug 14, 2017

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Version: 2017.1.0p2

Reproduction steps: 1. Open the attached project; 2. Build the scene "Test" on Universal Windows Platform; 3. Run the built UWP appl... Read more

3
votes
Fixed

[iOS][IL2CPP] UnityLinker.exe fails to run when building for iOS platform

IL2CPP

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Aug 11, 2017

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Version: 2017.2.0b7

To reproduce: 1. Open attached project 2. Build for iOS platform Expected: Unity builds project successfully. Actual: Build fails b... Read more

0
votes
Fixed

[IL2CPP] "IL2CPP error for type 'System.Char' in assembly" error is thro...

IL2CPP

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Aug 10, 2017

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Version: 5.6.1p4

To reproduce: 1. Open project attached by the user 2. In player settings make sure that Scripting Define Symbols is set to ARK_WEBRE... Read more

0
votes
By Design

"Strip engine code" includes unused engine code

IL2CPP

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Jun 16, 2017

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Version: 5.4.3f1

Reproduction steps: 1. Open the attached project. 2. Make sure IL2CPP is selected and Strip engine code checkbox is selected in the... Read more

1
votes
Active

[IL2CPP] Obsolete "BuildOptions.ForceOptimizeScriptCompilation" suggests...

IL2CPP

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Aug 04, 2017

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Version: 2017.1.0p2

To reproduce: 1. Open project attached by QA 2. Check the console and notice warning: warning CS0618: `UnityEditor.BuildOptions.Forc... Read more

0
votes
Fixed

[Mobile][IL2CPP][.NET 4.6] ArgumentNullException when running Azure Stor...

IL2CPP

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Aug 02, 2017

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Version: 2017.1.0f3

Steps to reproduce: 1. Download the project "938287 repro.zip" 2. Build the test scene to iOS 3. Open the build with XCode 4. (This ... Read more

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