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[IL2CPP] Build fails with the error "[1mcannot convert 'Nullable_1_tEA06...
Reproduction steps:1. Open the attached project "ReproProject"2. Ensure IL2CPP is chosen as the Scripting Backend3. Build the projec... Read more
[Android] Crash on "/data/app/com.DefaultCompany.WebViewAndroid- 7uPuHQO...
How to reproduce:1. Open the “IN_63344” project2. Open the “SampleScene”3. In the Build Settings press “Add Open Scenes”4. In the “R... Read more
[iOS] Memory leaks when using the SslStream class
How to reproduce:1. Open the attached project "ssl_strem_dispose.zip"2. Build and Run the Scene "SampleScene" on iOS3. Launch Instru... Read more
The IL2CPP and Mono Player crash when Application.Quit() is called
Reproduction steps:1. Open the attached project “repro_project“ (or “repro_project_without_graphics“ to save build time)2. Open File... Read more
[IL2CPP][Performance] Throwing a large number (~10000) exceptions in an ...
Reproduction steps:1. Open the attached project “ReproProject”2. Select IL2CPP as the Scripting Backend at (menu: Edit > Project ... Read more
Crash on il2cpp::vm::Runtime::InvokeWithThrow in the Player when "System...
How to reproduce:1. Open the “il2cppAccessViolationCrash” project2. Open the “SampleScene”3. Make sure that the “Scripting Backend” ... Read more
[Mobile] TimeZone.CurrentTimeZone returns UTC 0 when Peru time zone (-5 ...
Steps to reproduce:1. Open the attached user's project "TimeZone test project.zip"2. Switch to Android Platform, Development build a... Read more
[IL2CPP] Player crashes on il2cpp::vm::Class::GetFieldMarshaledSize when...
How to reproduce:1. Open the user-attached project “IL2CPP_Crash”2. Build And Run the project3. Observe the crash in the Player Repr... Read more
Memory usage keeps growing and Player finally crashes when It's built fo...
Reproduction steps:1. Open the attached “BugRepro” project2. In Build Settings (File > Build Settings…), set the Architecture set... Read more
[IL2CPP] Custom attribute on delegate return value not present in IL2CPP...
Can find the custom attribute on the return parameter of the delegate fine in Editor, but not in IL2CPP builds (tested Windows x64).... Read more
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