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il2ccp build failure running unusedbytecodestripper2
-e: see title, fails on Windows and OSX with WebGL and iOS building -also works in 5.3.7, 5.4.3, fails in 5.6.0a5 -repro:--open atta... Read more
[IL2CPP] Crash in UpdateAllSkinnedMeshes with Engine Code Stripping on i...
All iOS projects made with IL2CPP and Engine Code Stripping crash on startup in UpdateAllSkinnedMeshes(). Steps to reproduce:1) Crea... Read more
Stacktrace sentries are enabled in development builds of Windows and Mac...
Stacktrace sentries significantly affect code size and performance, making development builds useless for profiling. Read more
[IL2CPP] Use of Windows.Foundation.Collections.PropertySet throws a NotS...
Steps to reproduce:1. Open attached project2. Build UWP solution with il2cpp scripting backend3. Open VS solution4. Build & depl... Read more
[IL2CPP][iOS] Some public UI text elements set in Inspector become null ...
Public UI text elements set in Inspector get stripped on iOS builds. Steps to reproduce:1) Open the attached project.2) Build for iO... Read more
[IL2CPP] Incorrect stack trace is being returned when logging an error w...
To reproduce:1. Open user's attached project2. Open "scene" and hit play-- Notice that errors are being logged into the console with... Read more
Code isn't fully generated causing ExecutionEngineException when calling...
To reproduce:1. Open attached project2. Build it to iOS3. Try pressing the buttonThe button will call a function, which causes the b... Read more
Building IL2CPP fails and multiple errors are thrown
Steps to reproduce:1. Open attached project2. Build for android(make sure IL2CPP is selected as backend)-Build fails and multiple er... Read more
[IL2CPP] Build fails with 'System.String CthData.Range::StringFormInt(Sy...
Reproduction steps:1. Open the attached project.2. Go to "Build Settings > iOS > Player Settings > Other Settings > Conf... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit Debugger Pick Element does not react to the Burst Inspector window when hovering over the Burst Inspector window
- Some buttons in the Burst Inspector window crop the button text from the left side making it unreadable when the window is smaller, and the window has to be almost fullscreen for the full button text to show
- Text in the Burst Inspector Left side panel overlaps/goes out of bounds when scrolling
- Multiple "Incompatible keyword states" or “Keyword state size mismatch (60 vs 59 keywords)“ Errors when opening the project
- Non-editable Repeat - X and Repeat - Y settings appear when UI Builder Canvas Background is set to image