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[Hub] Hub resets the Environment Variable path
Reproduction steps: 1. Open "Environment Variables..." -> "New..." 2. Set "Variable name" to "HOME" and "Variable value" a different... Read more
[Hub] Can trigger multiple concurrent Hub installations of the same edit...
[Hub] Can trigger multiple concurrent Hub installations of the same editor version via Hub link When using Hublinks to install Unit... Read more
[Mac] Moving the New Project window on a separate screen and attempting ...
STR: 1. Load the Hub 2. Select the Arrow(if you have multiple versions) and select any version 3. Click on the project name field 4.... Read more
Hub lags when switching between tabs
Repro steps: 1. Open Unity Hub 2. Switch to the Learn or Installs tab Expected results: the chosen tab opens up instantaneously Act... Read more
The project's parent directory is opened when "Show in Explorer" feature...
Repro steps: 1. Open Projects tab in Unity Hub 2. Select "Show in Explorer" in the three-dot menu next to any project Expected beha... Read more
[Linux Hub] Some of the Learn tab projects have a blank 'Download Projec...
How to reproduce: 1. Open Unity Hub 2. Go to 'Learn' -> 'Projects' 3. Click on any project except the first three Expected results:... Read more
[Hub] "User did not grant permission" error is thrown in the Hub logs wh...
How to reproduce: 1. Open Unity Hub 2. Go to Installs -> Add 3. Select Unity 2019.2.15f1 to download 4. Deselect all Modules 5. Clic... Read more
[Hub] Hub UI does not reflect the uninstalling state when multiple Unity...
How to reproduce: 1. Open Unity Hub 2. Make sure that you have at least 2-3 Unity versions installed through Hub 3. Queue multiple U... Read more
[Hub] Can use google and open image links in the Hub
1. Open up the Hub. 2. Drag in a google image. Expected result: Nothing happens. Actual result: Opens the image link. If you close ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPrefs get corrupted when a minimized fullscreen Player is closed through the Taskbar
- "To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations." warning is printed when JobTempMemoryLeakValidation switch is enabled
- Main Thread stalling when loading Audio Source asset asynchronously while preloading another Audio Source asset
- Material artifacts occur in the Material Preview window when baked lighting is applied to scenes
- “ArgumentOutOfRangeException” after saving, reseting and re-add Default Tile Palette Tools to the list in Preferences window