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Render Scale affects UI and Lens flares
Steps to reproduce: 1. Open attached repro project 2. Load the Scene 3. Look at the game view Actual results: !image-2024-03-13-14-1... Read more
GameObjects are shifted in Game view when DLSS is enabled
How to reproduce:1. Open the “DLSS_Camera_Issue” project2. Open the “Assets/SunFlaresHDRP/Scene”3. Enter Play Mode4. Observe the Gam... Read more
Materials are rendered after RenderPipelineManager.endCameraRendering wh...
How to reproduce:1. Open the attached "win11_hdrp_endcamerarendering_issue" project2. Open the “OutdoorScene” and enter Play Mode3. ... Read more
[HDRP] Wrong sets of culled objects are rendered when On-Demand shadow c...
Reproduction steps:1. Open the attached project “HDRP_Project”2. Open the “Assets/OutdoorsScene.unity” scene3. Enter Play Mode4. In ... Read more
[HDRP][Performance] Expensive Culling for Non-Rendered Shadow Cascades
Reproduction steps:1. Open the attached project “ReproProject”2. Open the “Assets/OutdoorsScene.unity “scene3. Enter Play Mode4. Ope... Read more
Game view has black artifacts when entering the Play Mode in the specifi...
Reproduction steps:1. Open the attached “ReproProj” project2. Open the “REPROSCENE” scene3. Enter the Play Mode4. Observe the Game v... Read more
Volumetric Fog reprojection causes NaNs after some time
When reprojection is enabled, some NaNs start to appear in the volumetric buffer, it thens spreads through the reprojection buffer. ... Read more
The Game view flickers on Play Mode when using Reflection Probe and HDR ...
How to reproduce:1. Make sure that your display is using HDR2. Open the “HDR_bug“ project3. Open the “test“ scene4. Enter Play Mode ... Read more
[HDRP] Two passes called Begin/End Profile in different locations warnin...
Steps to reproduce: 1. Open a HDRP project 2. Go to Window>Analysis>Render Graph Viewer 3. Observe the console Actual results:... Read more
UI element is not displayed when Canvas Render Mode is set to Screen Spa...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/OutdoorsScene.unity” Scene3. Select “Canvas” GameObjec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected