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'The type or namespace name 'X' does not exist in the namespace 'Y' ' er...
How to reproduce:1. Open a new 3D Sample Scene (HDRP) project2. Close the project3. In the project directory, navigate to the Librar... Read more
Baked Light has the wrong color temperature when it has the certain Worl...
How to reproduce:1. Open the user-attached project “Incorrect Color Temperature“2. Open the “scene_test_bake” Scene3. In the “Lighti... Read more
[HDRP] Prefab mode context overlay in scene view doesn't cover volumetri...
Repro:1. Upgrade attached project to a version where this issue is listed as reproducible & open scene "OutdoorsScene".2. Ensure... Read more
Blending real-time shadows with the baked shadows leaves unshadowed spac...
Reproduction steps:1. Open the attached project “ShadowmaskBlend”2. Open Scene “Assets/OutdoorsScene.unity”3. In the Hierarchy, sele... Read more
Editor performance drops when a Reflection Probe is selected in the Hier...
Reproduction steps:1. Open the attached project “vso”2. Open the “Assets/VSO/Scenes/Apartment” Scene3. In the Hierarchy window selec... Read more
[HDRP] Incorrect behavior of Dual SSS lobe with Area Light
The Dual SSS lobe for Lit Material works correctly with punctual light but exhibit a strange behavior with area light. It looks like... Read more
[HDRP] Missing cookie area light support for water
Area light with cookie aren't supported on water currently. Read more
Extra shadows appear in HDRP when Shadows Update Mode is set to On Deman...
How to reproduce:1. Open the “IN-52384_HDRP-repro.zip“2. Open the “OutdoorsScene“3. Enter Play mode Expected result: No extra shadow... Read more
Shaders "ProbeVolumeSamplingDebug" and "ProbeVolumeOffsetDebug" are inco...
Steps to reproduce: Open an empty URP project on the Editor In the Project view, go to Packages/Universal RP/Shaders/Debug Open eith... Read more
Area lights fall off when rendered with path tracing
How to reproduce:1. Open the “Path Tracing bug.zip“ project2. Open the “OutdoorsScene“3. Observe the Area lights Expected result: Al... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class