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How to reproduce: 1. Open attached project ("Repro-1212234.zip") 2. Open SampleScene scene 3. Enter Play mode 4. Select the Main Cam... Read more
How to reproduce: 1. Open attached project "TestProject.zip" 2. Open "InstancedWithLightLayers.unity" Scene in "Issue" folder 3. Pre... Read more
Steps to reproduce: 1. Open the linked project (or set up a project for HDRP usage from https://github.com/Unity-Technologies/Scrip... Read more
Steps to reproduce: 1. Open users attached project "bug_cyber_camera_build_stopsworking.zip" 2. Navigate to Project -> Assets -> Sce... Read more
How to reproduce: 1. Open the attached project and a scene "Volume01_Yggdrasil" 2. In the Hierarchy window, select "Lighting" -> "R... Read more
Very likely to be related to HDRP package configuration in this specific project, as downgrading from 5.13 to 5.10, and upgrading ag... Read more
Steps to reproduce: 1. Download 1159284_repro.zip 2. Make sure that the library folder is deleted 3. Modify the destination of the i... Read more
Repro: 01) Download attached repro project AutoBake_HDRPIssue.zip 02) Open using the above editor version. 03) Open the Scene Lightp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- deadlock in AssetDatabase_AcceleratorClient_Scheduling.ScheduledRequest_Status_InProgress
- Texture Compression settings on Android and WebGL Platforms are reset to default when building the project using a script
- Camera active Texture is not written if another camera has a Script using "OnRenderImage"
- The Camera's background color is white when the device Appearance is "Light Mode"
- Some GameObjects ignore the Default Parent when creating them in the Hierarchy