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0
votes
Fixed

[Mesh] Unity crash when loading a large serialized mesh (180 million ver...

Graphics - LowLevel

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Mar 05, 2021

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Version/s: 2020.1.0a16, 2020.2, 2021.1, 2021.2

Steps to reproduce:1. Create a new project2. Import the Mesh from the google drive link (the mesh contains 180 million vertices) Exp... Read more

0
votes
Fixed

[RTX] Editor crashes on Scene change when RayTracingAccelerationStructur...

Graphics - LowLevel

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Nov 29, 2020

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Version/s: 2019.4, 2020.1.14f1, 2021.1

How to reproduce:1. Open the user's attached "BuiltinRTXTest.zip" project2. Make sure Scene view is visible3. Open the "SampleScene"... Read more

0
votes
Fixed

Frame Debugger doesn't work when using Camera.SetTargetBuffers

Graphics - LowLevel

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Sep 18, 2020

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Version/s: 2018.4.0f1, 2019.4.10f1, 2020.2.0a1

Reproduction steps:1. Download and open the attached "FrameDebuggerSetTargetBuffers" project2. Open the "TestCase" scene3. Enter Pla... Read more

0
votes
By Design

Color transformation values behaves differently after performing arithme...

Graphics - LowLevel

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Sep 28, 2021

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Version/s: 2019.4, 2020.3, 2020.3.14f1, 2021.1, 2021.2, 2022.1

How to reproduce it:1. Open the attached project "New Unity Project (5).zip"2. Load the "SampleScene"3. Enter the Play Mode4. Observ... Read more

0
votes
Won't Fix

OnPreprocessMaterialDescription does not update material keywords when u...

Graphics - LowLevel

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Jul 29, 2020

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Version/s: 2019.4, 2019.4.5f1, 2020.2

How to reproduce:1. Open user's attached "FBXImport.zip" project2. Open "SampleScene" Scene3. In the Hierarchy window expand "MultiM... Read more

0
votes
Fixed

Project crashes when calling CommandBuffer.SetGlobalConstantBuffer with ...

Graphics - LowLevel

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Jun 09, 2020

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Version/s: 2019.4, 2020.1.0a16, 2020.1.0b11

How to reproduce:1. Open attached project "CommandBufferNullCrash.zip" and scene "SampleScene"2. Enter Play Mode3. Observe the crash... Read more

2
votes
Fixed

[URP] Particle System 'Sorting Fudge' is dependent on camera position re...

Graphics - LowLevel

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Jun 18, 2020

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Version/s: 2019.4, 2019.4.0f1, 2020.1, 2020.2

How to reproduce:1. Open attached project "SortingFudgeErrorStripped.zip" and scene "SampleScene"2. Enter Play mode3. In Scene windo... Read more

0
votes
By Design

SetConstantBuffer resets to default when reimporting the script in the P...

Graphics - LowLevel

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Sep 16, 2021

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Version/s: 2019.4, 2020.3, 2020.3.18f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached project "Demo.zip"2. Open "BugDemo.unity" Scene3. In the Hierarchy window select the sphere ... Read more

0
votes
By Design

BatchRendererGroup doesn't render GameObjects with URP Materials when SR...

Graphics - LowLevel

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Jan 20, 2021

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Version/s: 2020.1.17f1, 2020.2.0a8

How to reproduce:1. Open the user's attached "BatchTest.zip" project2. Open the "SampleScene" Scene3. Observe the Game view Expected... Read more

0
votes
By Design

The Number of Verts Rendered in a Scene changes when changing Editor Ver...

Graphics - LowLevel

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Jun 05, 2021

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Version/s: 2019.4.19f1, 2020.3, 2020.3.11f1, 2021.1, 2021.2.0a15, 2022.1

Reproduction steps:1. Open user attached Project2. Open Performance scene3. Make sure GameView aspect is set to 1920x10804. Press Pl... Read more

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