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[Mesh] Unity crash when loading a large serialized mesh (180 million ver...
Steps to reproduce:1. Create a new project2. Import the Mesh from the google drive link (the mesh contains 180 million vertices) Exp... Read more
[RTX] Editor crashes on Scene change when RayTracingAccelerationStructur...
How to reproduce:1. Open the user's attached "BuiltinRTXTest.zip" project2. Make sure Scene view is visible3. Open the "SampleScene"... Read more
Frame Debugger doesn't work when using Camera.SetTargetBuffers
Reproduction steps:1. Download and open the attached "FrameDebuggerSetTargetBuffers" project2. Open the "TestCase" scene3. Enter Pla... Read more
Color transformation values behaves differently after performing arithme...
How to reproduce it:1. Open the attached project "New Unity Project (5).zip"2. Load the "SampleScene"3. Enter the Play Mode4. Observ... Read more
OnPreprocessMaterialDescription does not update material keywords when u...
How to reproduce:1. Open user's attached "FBXImport.zip" project2. Open "SampleScene" Scene3. In the Hierarchy window expand "MultiM... Read more
Project crashes when calling CommandBuffer.SetGlobalConstantBuffer with ...
How to reproduce:1. Open attached project "CommandBufferNullCrash.zip" and scene "SampleScene"2. Enter Play Mode3. Observe the crash... Read more
[URP] Particle System 'Sorting Fudge' is dependent on camera position re...
How to reproduce:1. Open attached project "SortingFudgeErrorStripped.zip" and scene "SampleScene"2. Enter Play mode3. In Scene windo... Read more
SetConstantBuffer resets to default when reimporting the script in the P...
Reproduction steps:1. Open the attached project "Demo.zip"2. Open "BugDemo.unity" Scene3. In the Hierarchy window select the sphere ... Read more
BatchRendererGroup doesn't render GameObjects with URP Materials when SR...
How to reproduce:1. Open the user's attached "BatchTest.zip" project2. Open the "SampleScene" Scene3. Observe the Game view Expected... Read more
The Number of Verts Rendered in a Scene changes when changing Editor Ver...
Reproduction steps:1. Open user attached Project2. Open Performance scene3. Make sure GameView aspect is set to 1920x10804. Press Pl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
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