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0
votes
Fixed

[Profiling] Texture size value gets superimposed with RGB values under S...

Graphics - General

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Jul 02, 2019

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Version/s: 2019.3.0a3, 2019.3.0a8

Texture size value gets superimposed with RGB values in Shader properties. Refer the attached screenshot. Steps to reproduce:1) Crea... Read more

0
votes
By Design

Textures break when GenerateMipMaps is disabled with Max Size set to 819...

Graphics - General

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Apr 05, 2018

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Version/s: 2017.3.1p3

Steps to reproduce:1. Open user attached project2. Select R0010890.jpg3. Turn off GenerateMipMaps4. Make sure that Non-Power of 2 is... Read more

0
votes
Fixed

Graphics.DrawMeshInstanced shadows are not rendered

Graphics - General

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Feb 02, 2017

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Version/s: 5.5.1f1

To reproduce:1. Open attached project.2. Open "testgrass" scene and press Play. Expected result: Objects cast shadows.Actual result:... Read more

0
votes
Fixed

Assertion failed: 'IsNormalized(normal)' from the light culling code

Graphics - General

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Jun 20, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Download attached project "CamaroDemo17.zip" and open in Unity Expected Result: In Console, no error occursActual R... Read more

0
votes
Not Reproducible

Demo scene of package "Tiles of War" rendered incorrectly

Graphics - General

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Feb 23, 2016

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Version/s: 5.3.3f1

- Open an empty project- Import Standard Assets- Import a package from Asset Store "Tiles of War" by Voxel Frog- Open Demo scene Til... Read more

0
votes
Postponed

Memoryless render textures do not have warning / error about being read ...

Graphics - General

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May 10, 2019

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Version/s:

Using memoryless render targets on graphics APIs that don't have support for memoryless render textures does not issue warnings or e... Read more

0
votes
Fixed

[Sprite Packer] Atlas turns blue after packing when using Mobile platfor...

Graphics - General

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May 31, 2018

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Version/s: 2018.2.0b3

Reproduction steps:1. Open the attached project.2. Go to File > Build Settings and change Platform to iOS or Android.3. Go to Win... Read more

0
votes
Fixed

Light CommandBuffer global shader properties regression in 5.2

Graphics - General

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Aug 18, 2015

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Version/s:

Looks like multi-threading preparations of shadow map rendering has broken the ability to set globals from shadowmap related command... Read more

0
votes
Fixed

Unity Editor crashes on amdMtlBronze_FillInUBMSurfaceInfo when switching...

Graphics - General

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Jun 23, 2019

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Version/s: 2019.1.0a11, 2019.1.7f1, 2019.2.0a1

Steps to repro:1. Open a new project2. Go to Unity -> Preferences -> General3. Switch device to use to "Intel Iris Pro Graphic... Read more

0
votes
Fixed

Windows 64bit Standalone player freezes after 30-90 minutes of play time

Graphics - General

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Nov 09, 2017

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Version/s: 2018.1.0a1, 2018.1.0a3

Reproduction steps:1. Open project attached(Unity.zip) or just run built standalone player (build.zip) and go to step 5.2. Select "B... Read more

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