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0
votes
Fixed

Linear Fog Start should not be allowed to be bigger than End

Graphics - General

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Nov 22, 2014

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Version/s: 5.0.0b14

Setting Low to a higher value than End for Linear fog causes fog to render in unexpected ways. Read more

0
votes
Fixed

Procedural textures get corrupted after changing some Player settings

Graphics - General

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Oct 09, 2014

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Version/s: 4.6.0b20

To reproduce: 1. Open attached project.2. Open Demo scene.3. Go Edit -> Project Settings -> Player4. Switch Color Space option... Read more

0
votes
Fixed

[HDRP] Wrong CameraType of "Preview Camera"

Graphics - General

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May 03, 2018

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Version/s:

The CameraType value of "Preview Camera" is CameraType.Game instead of CameraType.Preview Here the code to test it: Code (CSharp):if... Read more

0
votes
Fixed

Crash on startup when Shader Variant with Standard ForwardAdd DIRECTIONA...

Graphics - General

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Apr 09, 2020

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Version/s: 2020.1.0b2, 2020.1.0b5

How to reproduce:1. Open attached project "ConstructionModeling_stripped13.zip"2. Observe the Editor (if it does not crash try openi... Read more

1
votes
Won't Fix

[Transform] transform.SetSiblingIndex(out of range) should throw an exce...

Graphics - General

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Dec 10, 2015

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Version/s: 5.4

For consistency with the rest of the API transform.SetSiblingIndex should throw and exception for out of range values. Currently it ... Read more

0
votes
By Design

Mesh Filters within Blender files are not recognized in Cloud Builds mak...

Graphics - General

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Dec 27, 2017

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Version/s: 2017.3.0f3

Steps to reproduce:1. Open QA's attached project2. Open scene "1" in Assets folder3. Add the opened scene to the Build Settings4. Pu... Read more

0
votes
Postponed

Batching ignores flipped objects

Graphics - General

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Mar 08, 2015

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Version/s: 5.0.0f4

To reproduce the bug please follow the steps1. Open "Test" project2. Open "scene" scene3. Play sceneTake a look at "Flipped Parent" ... Read more

0
votes
Not Reproducible

[Onboarding] Scene built and played in windowed mode is displayed incorr...

Graphics - General

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Oct 23, 2014

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Version/s: 4.5.5p2

Open the attached project and open the Octopus_1k_bones scene.Build a player with these build/player settings:Target Platform = Wind... Read more

0
votes
Not Reproducible

Texture's alpha quality in 5.5 is significantly lower than 5.3 Unity ver...

Graphics - General

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Feb 11, 2017

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Version/s: 5.5.0p3

Reproduction steps:1. Open the attached project "Test 5.5.zip" with Unity 5.5;2. Take a look at the noise;3. Open the " Alpha On 5_3... Read more

0
votes
By Design

Skinned mesh flickers during manipulation

Graphics - General

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May 16, 2019

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Version/s: 2017.4.0a1, 2018.4.0a1, 2019.1.0a1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "SkinnedMeshFlicker.zip"2. Open "Ninja" scene3. Select "RightUpperLeg" (Ninja > Root &g... Read more

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