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0
votes
Fixed

[OSX] Native rendering plugin written in C crashes editor

Graphics - General

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Mar 14, 2018

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Version/s: 5.6.5f1

To reproduce: 1. Open project 2. Play scene Expected: rotating triangle in the center of the scene will be rendered Actual: editor ... Read more

0
votes
Fixed

Vulkan specific player settings appear on platforms that don't support v...

Graphics - General

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Mar 13, 2018

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Version/s: 5.6.0b3

The UWP build only supports DX11 and DX12, the Vulkan Settings is redundant. Repro: 1. Open Unity with UWP support on Windows 2. I... Read more

0
votes
Won't Fix

Edges glitch where shadows are cast when anti-aliasing is being used

Graphics - General

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Dec 15, 2017

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Version/s: 5.6.3f1

To reproduce: 1. Download and open attached project; 2. Press play; 3. Notice how shadow glitches where antialiased edges and cast s... Read more

0
votes
Not Reproducible

Editor crashes or hangs when drag selecting more than one particle syste...

Graphics - General

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Feb 08, 2018

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Version/s: 5.6.5f1

How to reproduce: 1. Download attached project file and open ParticleSystemCrash scene 2. Drag a box in the scene view that selects ... Read more

0
votes
Won't Fix

'Selection Outline' causing scene view to look completely different comp...

Graphics - General

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Feb 03, 2018

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Version/s: 5.6.4f1

Steps to reproduce: 1. Open QA attached project 2. Compare scene view to game view while toggling 'Selection Outline' (Scene view ->... Read more

0
votes
Won't Fix

Old Target Graphic Image still has button's Normal Color Applied when ap...

Graphics - General

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Dec 21, 2017

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Version/s: 5.6.4f1

To reproduce: 1. Open my attached project, scene "scene" 2. In Hierarchy window, select Button 3. Try Applying any of three pictures... Read more

0
votes
By Design

Static batching requires hundreds of draw calls when in Portrait mode

Graphics - General

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Dec 12, 2017

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Version/s: 5.6.4f1

How to reproduce: 1. Open attached project 2. Enter playmode and open the profiler 3. Inspect Draw Calls in profilers 'Rendering' ta... Read more

0
votes
Postponed

Stuttery image rendering with fast continuous motion

Graphics - General

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Dec 08, 2017

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Version/s: 5.6.4f1

Reproduction steps: 1. Open the attached project. 2. Play the 'Test' scene. Actual behavior: - Background will have occasional ran... Read more

0
votes
Not Reproducible

Entering a value >100 in Crunch Compressor Quality and hitting Apply rig...

Graphics - General

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Nov 28, 2017

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Version/s: 5.6.4f1

Steps to reproduce: 0. Switch platform to Android 1. Import the attached image (or any other square image) into a project 2. Set Tex... Read more

0
votes
Won't Fix

Animator Transition lines become thick and overlay the properties pane w...

Graphics - General

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Nov 28, 2017

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Version/s: 5.6.4p3

Animator Transition lines become thick and overlay the properties pane when swithing OpenGL<->Metal After switching between OpenGL ... Read more

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