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0
votes
Postponed

Stuttery image rendering with fast continuous motion

Graphics - General

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Dec 08, 2017

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Version/s: 5.6.4f1

Reproduction steps:1. Open the attached project.2. Play the 'Test' scene. Actual behavior:- Background will have occasional random p... Read more

0
votes
By Design

Static batching requires hundreds of draw calls when in Portrait mode

Graphics - General

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Dec 12, 2017

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Version/s: 5.6.4f1

How to reproduce:1. Open attached project2. Enter playmode and open the profiler3. Inspect Draw Calls in profilers 'Rendering' tab4.... Read more

0
votes
Won't Fix

Old Target Graphic Image still has button's Normal Color Applied when ap...

Graphics - General

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Dec 21, 2017

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Version/s: 5.6.4f1

To reproduce:1. Open my attached project, scene "scene"2. In Hierarchy window, select Button3. Try Applying any of three pictures to... Read more

0
votes
Won't Fix

'Selection Outline' causing scene view to look completely different comp...

Graphics - General

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Feb 03, 2018

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Version/s: 5.6.4f1

Steps to reproduce:1. Open QA attached project2. Compare scene view to game view while toggling 'Selection Outline' (Scene view -&gt... Read more

0
votes
Not Reproducible

Editor crashes or hangs when drag selecting more than one particle syste...

Graphics - General

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Feb 08, 2018

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Version/s: 5.6.5f1

How to reproduce:1. Download attached project file and open ParticleSystemCrash scene2. Drag a box in the scene view that selects bo... Read more

0
votes
Won't Fix

Edges glitch where shadows are cast when anti-aliasing is being used

Graphics - General

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Dec 15, 2017

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Version/s: 5.6.3f1

To reproduce:1. Download and open attached project;2. Press play;3. Notice how shadow glitches where antialiased edges and cast shad... Read more

0
votes
Fixed

Vulkan specific player settings appear on platforms that don't support v...

Graphics - General

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Mar 13, 2018

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Version/s: 5.6.0b3

The UWP build only supports DX11 and DX12, the Vulkan Settings is redundant. Repro:1. Open Unity with UWP support on Windows2. In Bu... Read more

0
votes
Fixed

[OSX] Native rendering plugin written in C crashes editor

Graphics - General

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Mar 14, 2018

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Version/s: 5.6.5f1

To reproduce:1. Open project2. Play scene Expected: rotating triangle in the center of the scene will be renderedActual: editor cras... Read more

0
votes
By Design

Material changes are not tracked properly when using recursive rendering

Graphics - General

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Apr 24, 2018

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Version/s: 5.6.5p1

To reproduce:1. Open project2. Play 'DemoScene' Expected: both mirrors will have reflectionsActual: right mirror has a silver textur... Read more

0
votes
Won't Fix

Camera render order changes when MSAA is allowed on a camera, but MSAA i...

Graphics - General

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Jun 07, 2018

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Version/s: 5.6.2f1

Reproduction steps: 1. Open "Camera MSAA checkbox changes other cameras' rendering order" project2. Enter Play mode3. Select GameObj... Read more

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