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Stuttery image rendering with fast continuous motion
Reproduction steps: 1. Open the attached project. 2. Play the 'Test' scene. Actual behavior: - Background will have occasional ran... Read more
Static batching requires hundreds of draw calls when in Portrait mode
How to reproduce: 1. Open attached project 2. Enter playmode and open the profiler 3. Inspect Draw Calls in profilers 'Rendering' ta... Read more
Old Target Graphic Image still has button's Normal Color Applied when ap...
To reproduce: 1. Open my attached project, scene "scene" 2. In Hierarchy window, select Button 3. Try Applying any of three pictures... Read more
'Selection Outline' causing scene view to look completely different comp...
Steps to reproduce: 1. Open QA attached project 2. Compare scene view to game view while toggling 'Selection Outline' (Scene view ->... Read more
Editor crashes or hangs when drag selecting more than one particle syste...
How to reproduce: 1. Download attached project file and open ParticleSystemCrash scene 2. Drag a box in the scene view that selects ... Read more
Edges glitch where shadows are cast when anti-aliasing is being used
To reproduce: 1. Download and open attached project; 2. Press play; 3. Notice how shadow glitches where antialiased edges and cast s... Read more
Vulkan specific player settings appear on platforms that don't support v...
The UWP build only supports DX11 and DX12, the Vulkan Settings is redundant. Repro: 1. Open Unity with UWP support on Windows 2. I... Read more
[OSX] Native rendering plugin written in C crashes editor
To reproduce: 1. Open project 2. Play scene Expected: rotating triangle in the center of the scene will be rendered Actual: editor ... Read more
Material changes are not tracked properly when using recursive rendering
To reproduce: 1. Open project 2. Play 'DemoScene' Expected: both mirrors will have reflections Actual: right mirror has a silver te... Read more
Camera render order changes when MSAA is allowed on a camera, but MSAA i...
Reproduction steps: 1. Open "Camera MSAA checkbox changes other cameras' rendering order" project 2. Enter Play mode 3. Select Game... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “ValidateSchema Error2” error is thrown in the Player when using IL2CPP Scripting Backend
- Symbolic links disappear when a .xcframework file is added through the Unity Editor
- Errors regarding importing occur upon opening a project when the "Library" folder is deleted
- MeshRenderer.sortingLayerID cannot be changed when change is being done in a built Player
- Warnings related to App Icon are being thrown when building project to VisionOS Platform